wizjany
afae2b0784
Make TE tag optional for MCEdit schems too.
...
And name our threads here too.
2019-08-01 20:15:34 -04:00
wizjany
f4c238c3da
Load chunks when setting biomes too.
2019-07-28 10:21:29 -04:00
wizjany
c93e5ccfdf
Don't suggest ##* for masks.
2019-07-28 10:02:47 -04:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs
2019-07-27 23:49:11 -07:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good
2019-07-27 23:31:38 -07:00
Kenzie Togami
3a5170a0e8
Potenially fix quoted string completion
2019-07-27 18:12:18 -07:00
Kenzie Togami
d134820bcb
Merge branch 'master' into fix/quoted
2019-07-27 17:41:44 -07:00
wizjany
8f33e0d550
Make a bunch of paginations internal, generify command boxes. ( #509 )
2019-07-27 14:35:38 +10:00
wizjany
415cdc0ab2
Output to debug only if we have a valid DFU for schematics.
...
Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
wizjany
78488d9b76
Merge pull request #495 from EngineHub/hotfix/nav
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Pass through wall improvements
2019-07-23 22:17:15 -04:00
wizjany
4ee2d3b47c
Move isAllowedToFly and setFlying to AbstractPlayer, protect them.
2019-07-23 22:16:26 -04:00
wizjany
2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
wizjany
8545417b3a
Fix error in /up when used out of bounds.
...
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
Wyatt Childers
917f8a1842
Pass through wall improvements
...
This change simplifies the algorithm greatly.
Additionally, this fixes a bug where if standing in a non-solid block
i.e. a glass pane, //thru, and the nav wand would not work.
2019-07-23 12:53:10 -04:00
wizjany
edb2e919e7
Add more id conversions.
...
Bukkit apparently lower cases these for us, but not Forge.
(And invalid block entities are fine - invalid keys are not).
2019-07-19 21:45:25 -04:00
Jesse Boyd
1d413cde76
BrushTool typo
2019-07-17 10:56:28 -04:00
wizjany
05cee0a30b
Don't overwrite history during changes.
...
Fixes issues with some changes not being undone.
I mean, the sphere algorithm needs to not set blocks 20 times,
but other things can trigger this too.
Also allow radius 0 sphere via //sphere (because /br sphere allows it).
2019-07-16 21:43:14 -04:00
wizjany
f75104f2ac
Actually use fixed IDs in MCEdit reader.
...
Fixes WORLDEDIT-3947.
2019-07-16 19:45:27 -04:00
Kenzie Togami
c1f4eecd77
Narrow timeout test exception type
2019-07-15 17:18:10 -07:00
Kenzie Togami
5c5c822f4b
Replace try-fail-catch-assert with assertThrows
2019-07-15 16:38:34 -07:00
Kenzie Togami
429d022752
Move Core to JUnit 5
2019-07-15 16:38:33 -07:00
Kenzie Togami
e98b99edcd
Properly acquire JUnit 4, drop json-simple
2019-07-15 16:38:33 -07:00
Kenzie Togami
5277f99bf2
Minor fixes for craftscripts in Forge
2019-07-12 13:49:45 -07:00
Kenzie Togami
3bdc1c1cf2
Fixup after shade rhino merge
2019-07-12 13:49:45 -07:00
Kenzie Togami
55100761a3
Migrate Core to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
19802e478c
Re-write root and libs to Kotlin DSL
2019-07-12 13:49:45 -07:00
Kenzie Togami
eccbad92e8
Move away from deprecation, move dependencies towards buildSrc
2019-07-12 13:49:45 -07:00
Kenzie Togami
4874c314d0
Merge pull request #501 from EngineHub/feature/gradle-5
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Update to Gradle 5
2019-07-11 22:01:09 -07:00
Kenzie Togami
9e7d46662c
Merge pull request #498 from EngineHub/feature/improved-chunk-batching
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Buffered extent improvements
2019-07-10 14:25:22 -07:00
Kenzie Togami
e87a5559d6
Ensure blocks are not moved below world boundary
2019-07-10 14:10:22 -07:00
Kenzie Togami
c5c6a091fd
Update to Gradle 5.5
2019-07-09 18:21:21 -07:00
Kenzie Togami
5a464142ae
Shade Rhino and truezip into Forge dist
2019-07-08 20:21:31 -07:00
Kenzie Togami
2ee71cc72f
Grav brush: move to bottom, not down one
2019-07-06 15:41:11 -07:00
Kenzie Togami
3ad80665d8
Fix gravity brush itself, not EditSession
2019-07-06 00:12:17 -07:00
wizjany
96e2b6c5af
First attempt at fixing quoted string oddities.
2019-07-04 22:01:55 -04:00
wizjany
508ece9e0f
Use pagination for //distr and store results. ( #496 )
2019-07-04 19:33:37 -04:00
wizjany
a2b3aabbbf
Typo fixes and command clarifications/cleanup.
...
Also re-disable the gradle daemon. It doesn't always play nice with
ForgeGradle and hogs ram.
2019-07-04 19:28:42 -04:00
Kenzie Togami
f2c47f3759
License for new class
2019-07-04 11:55:27 -07:00
Kenzie Togami
99ee32fe8e
Many fixes for buffered extents
2019-07-04 11:43:36 -07:00
Kenzie Togami
d27daefd3e
Implement getBlock for chunk batching extent
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Also improve speed of comparators, by using ::comparingX and bitwise
ops.
2019-07-03 21:11:36 -07:00
wizjany
625cbe5e3d
Make //count take a mask. Also doc updates, perm fixes.
2019-06-30 00:38:17 -04:00
wizjany
1d1c38887f
Added worldedit.setwand
permission required to change wand/navwand.
...
Players without this perm will be stuck with the configuration-defined
default wand/navwand items.
2019-06-29 14:15:58 -04:00
wizjany
6be77451b6
Correct perms for nav wand binding.
2019-06-29 13:55:58 -04:00
wizjany
9cbf8178ea
Fix setting player heads with owner name.
2019-06-29 11:11:22 -04:00
wizjany
abbca2ea18
[Docs] Add a more visible tip about //help on the commands page.
2019-06-29 10:35:22 -04:00
wizjany
fae44ffaf2
Re-send type id for cuboid CUI.
...
Works like poly CUI now.
CUI in general needs to cleanup :\
2019-06-29 07:49:09 -04:00
wizjany
b5e895c37e
Update info tool to components.
2019-06-28 18:02:06 -04:00
wizjany
9136139cfd
Fix pasting leashed entities. ( #494 )
2019-06-28 17:09:42 -04:00
wizjany
927ae6d076
Allow block replacer to copy TEs.
2019-06-28 16:29:21 -04:00
wizjany
2b0a4bab27
Change unknown selector to list to enable suggestions.
2019-06-28 16:23:24 -04:00