56b349ead8
Add a new block metadata framework and fix //rotate and //flip.
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Remove the previous Mapping interfaces.
2014-07-09 14:14:41 -07:00
aad7bb47d6
Added new preliminary non-destructive //rotate and //flip implementations.
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Blocks themselves are not yet rotated/flip.
//flip now only flips across the player. -p was removed.
2014-07-02 02:56:21 -07:00
24f8fbc92a
Converted API over to use new World.
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This breaks backwards compatibility for all getWorld() methods, but
shim methods were added for binary compatibility with method calls that
use LocalWorld.
2014-04-05 03:04:21 -07:00
bed5fa8fdc
Added Actor, Player, Entity, BaseEntity.
2014-04-04 17:54:14 -07:00
e0fd804f70
Standardized file headers.
2014-04-04 15:23:11 -07:00
8e2fc8b0d4
Moved session code into SessionManager.
2014-04-03 19:12:30 -07:00
9d08f266bf
Created pattern, mask, and block registries.
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Deprecated getBlock, getBlockPattern, and so-on in WorldEdit.
2014-04-03 17:52:53 -07:00