Commit Graph

2625 Commits

Author SHA1 Message Date
2812841481 Add -p flag to //drain to allow kelp and watergrass to be removed.
properly fixed #464
2020-07-03 14:01:16 +01:00
ea7897934f Implement ability to use -w flag on //drain
fixes #464
2020-07-03 13:49:17 +01:00
fae528ab64 add a couple more changes++
Fixes #508
2020-07-03 13:18:09 +01:00
f1d4104480 Bunch of changes to help masks 2020-07-02 22:09:12 +01:00
18c9da372c GetBlocks should default to air not reserved 2020-07-02 18:16:15 +01:00
34298f7dee Add back the getEntity Stuff since it seems to work fine 2020-07-01 19:28:38 +02:00
0fb564be0c Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
 Conflicts:
	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:48:12 -04:00
9fc2387f11 Revert "start reimplementing entities"
This reverts commit aac02ceea1.
2020-07-01 14:54:11 +02:00
b96d45e4e6 merge 1.16 2020-07-01 14:46:25 +02:00
efc1a888d8 update links, versions, etc 2020-07-01 13:17:19 +01:00
0bb6bc3563 Start reimplementation of simplex pattern (#520)
* Start reimplementation of simplex pattern

* Fix suggestions

* Allow nested weighted patterns

* Add documentation and improve error handling

* Remove unnecessary code and obsolete TODOs
2020-07-01 13:01:39 +01:00
3b19738ea0 Merge branch '1.15' into 1.16
# Conflicts:
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/adapter/mc1_16_1/BukkitGetBlocks_1_16_1.java
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
#	worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:47:04 +01:00
3f3c49c0a8 Looks like working block setting and removal 2020-07-01 12:41:20 +01:00
f84958957c Fix various lighting issues
fixes #496
possibly fixes #497
2020-06-30 13:44:26 +01:00
d232dc28e3 Cherry-pick WNA, minor changes. 1.16 VERY WIP
First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.

Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:08:16 -04:00
4604aa5920 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
b59b95c282 Cherry-pick WNA, minor changes. 1.16 VERY WIP
First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.

Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:05:41 -04:00
2517aca66f Removed some unnecessary code. 2020-06-28 17:31:13 -04:00
82adab77b4 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-26 22:14:19 -04:00
b7debce4d4 1.16.1 Prep work 2020-06-25 20:29:09 -04:00
aac02ceea1 start reimplementing entities 2020-06-25 22:13:34 +02:00
3d40336045 Fixes #500, Fixes #513 2020-06-19 09:12:58 +02:00
437d5a2a43 Minor image brush changes 2020-06-17 22:34:55 -04:00
33c3cb2f33 Revert portion of "Minor cleanup" to fix history bugs 2020-06-13 14:54:07 -04:00
238c56a3c6 Revert "Revert matt's changes"
This reverts commit bfcc6184ad.
2020-06-13 14:41:36 -04:00
bfcc6184ad Revert matt's changes
Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
8105088d60 Minor cleanup 2020-06-12 21:45:49 -04:00
1eacb91267 Make extent public (unsafe) 2020-06-12 21:45:49 -04:00
8a5899459f Use Integer.compare() instead of if statements. 2020-06-12 21:45:49 -04:00
9ce4a415cb Fix errors while using the broken commands 2020-06-12 21:45:49 -04:00
35c2a74c52 Implement more masks 2020-06-12 21:45:49 -04:00
33adba4a6f Use a long to refer to the volume of a region to prevent overflow (#1350)
* Use a long to refer to the volume of a region, and rename the method to getVolume

* Fixed issues noted in review

* Forgot to floor

* Fixed review notes

* Can use a long here rather than BigDecimal

* Improve javadocs

* style

(cherry picked from commit 328030fd6281e58a4ea1d0cdd0a2e274da90afbe)
2020-06-12 21:45:49 -04:00
a23b182de5 Fix vector gen, always enable BlockMap tests
The BlockMap tests got much faster, so there's no need to hide them
behind a flag.

(cherry picked from commit 1e2496af552891e3b43c5703bda8dc4129bbcc5d)
2020-06-12 21:45:49 -04:00
8d6db82764 Add licenses for test files
(cherry picked from commit 300aad3530400124d88c0416afa6c5ddb715d717)
2020-06-12 21:45:49 -04:00
518f52ea6e Test more of the math/collections, fix VectorPList
Fixes #1291

(cherry picked from commit e0346ff53b8629a368cdbf62cbd347caecfae5fd)
2020-06-12 21:45:49 -04:00
63b81b801b Implement remove on set/iter views of BlockMap
Fixes #1354.

(cherry picked from commit 637da62e34e676015aa7fbad490cf6f033e55b89)
2020-06-12 21:45:48 -04:00
9f6e0ebd5c Minor changes to NMS logic 2020-06-12 21:45:48 -04:00
3caf53987f Minor upstream changes 2020-06-12 21:45:48 -04:00
5602b33b78 Fix a few links 2020-05-30 09:17:21 +02:00
bdc14c10c7 Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
1ff5e7761b Comment out not working and add TODO 2020-05-27 11:39:23 +01:00
255c20f4ad Fix recursivePickaxe 2020-05-27 11:39:23 +01:00
2de45458d4 Compare using BlockType, not Block for AreaPickaxe, fixes #436 2020-05-25 14:36:58 +01:00
e23c76511d correclty implement findFreePosition and setOnGround to fix navigation wand teleport issues 2020-05-24 20:01:28 +01:00
8fa493cf9f Update IncendoPaster.java 2020-05-21 18:30:59 +02:00
35c4de3484 Fixes #427 2020-05-20 11:41:36 +02:00
ebf3cd0837 Remove duplicated translation strings 2020-05-19 14:38:53 +01:00
fb06c3bf39 Update SuperPickaxeCommands.java 2020-05-19 13:29:37 +01:00
10ec476239 Set debug to false by default
No need to enable it unless you are actually debugging something
2020-05-18 21:50:03 +02:00
5fabd15caf Fix superpickaxe // 2020-05-18 19:39:53 +02:00