Commit Graph

44 Commits

Author SHA1 Message Date
dordsor21
b4d7562b87
Looks like automagical relighting (#838)
Fixes #686
2021-01-11 19:29:16 +00:00
Matt
96dcb95b7c
Javadoc and Formatting fixes. (#619)
Javadoc and Formatting fixes.

Also, extremely minor code changes which have been tested.
This commit is only part one of two commits that aim to fix problems with formatting in our project. In part two I will modify the Google Java Style Guide (since it closely matches our code style) for our project so there is guidance on how to format and document. 

* Updated PlotSquared URL
* Removed plugin acronyms
* Fixed a typo
* Fixed grammar
* Use modern block id's
* Update YouTube video URL
2020-10-05 13:41:41 -04:00
dordsor21
d6c9a887ac
Fixlighting now also calculates heightmaps
Fixes #386 and #438 seems fixed, but that might be something else that fixed?
2020-09-14 14:19:23 +01:00
dordsor21
4243e8e86b
Begin working on improved lighting to better match 1.14's "new" light… (#611)
* Begin working on improved lighting to better match 1.14's "new" lighting engine
I guess the "new" lighting engine is somewhat old now lol
Also implement the remove first stuff to fixlight

* And then make it work
2020-09-13 15:36:36 +01:00
MattBDev
3bc692ff11 Part 1 of upstream merge and format 2020-07-13 22:50:59 -04:00
MattBDev
2517aca66f Removed some unnecessary code. 2020-06-28 17:31:13 -04:00
IronApollo
238c56a3c6 Revert "Revert matt's changes"
This reverts commit bfcc6184ad.
2020-06-13 14:41:36 -04:00
N0tMyFaultOG
bfcc6184ad Revert matt's changes
Let's not break Fawe, thanks
2020-06-13 18:48:57 +02:00
MattBDev
35c2a74c52 Implement more masks 2020-06-12 21:45:49 -04:00
dordsor21
bdc14c10c7
Fix relight and removelight (#475)
* Start work on lighting engine (does not build)

* Implement getLighting

* Setting, flushing light etc works. Getting light should be working..?

* Better queue/chunk handling

* Use correct location for lighting update

* Correct set location, remove debug

* cleanup a little

* Fix fixlight

* Apply to all versions for the numpties

* Remove lighting extent if not using

* Actually bitmask blocks when setting in chunks

* Initialise Maps and Dequeues with inital size

* format

* Documentation maybe
2020-05-27 11:45:08 +01:00
MattBDev
b2e3d40be2 Rename uploadAnonymous to upload 2020-03-23 20:48:58 -04:00
MattBDev
2f8c2666df Removed LightingExtent and organized some classes. 2020-03-18 12:58:18 -04:00
MattBDev
915ab43f6e Cleanup unused code. 2020-03-05 16:07:20 -05:00
MattBDev
8e97b3b4b1 Revert "Lighting and Database changes"
This reverts commit 39dfc244
2020-02-18 18:06:19 -05:00
MattBDev
39dfc2444b Lighting and Database changes 2020-02-18 17:21:09 -05:00
MattBDev
534c81f7d8 Removed redundant code and modifications to NullExtent 2020-02-18 14:27:05 -05:00
MattBDev
efbe1a737d Commented out Lighting commands 2020-02-14 14:35:11 -05:00
MattBDev
6dd85e48ba Various changes
the most notable change is that PlotSquared is being moved to the Bukkit module again to allow for future compatibility with version 5 of the plugin.
2020-02-12 16:18:36 -05:00
MattBDev
0cad7f229b API improvements 2020-01-15 20:38:46 -05:00
Jesse Boyd
900268633d
Fix compile 2020-01-07 00:41:41 +00:00
Jesse Boyd
195c4a7647
wip history changes 2020-01-06 08:36:16 +00:00
MattBDev
cfb6e3bca4 Various debugging and cleaning 2020-01-03 12:02:18 -05:00
Jesse Boyd
0c85db920c
save strings.json 2019-11-21 20:37:56 +00:00
Jesse Boyd
1341e38a90
fix compile 2019-11-21 19:56:10 +00:00
Jesse Boyd
df9e9e510a
Limit processing 2019-11-02 12:13:42 +01:00
MattBDev
14ed3f1d9c Remove FawePlayer and API modifications 2019-09-13 23:05:16 -04:00
Jesse Boyd
7a57a5dd8c
minor
idk it compiles now
2019-08-10 16:01:42 +10:00
Jesse Boyd
e86e4c9c53
wip on FaweQueue 2019-07-19 06:49:29 +10:00
Jesse Boyd
1dcb18ae20
FaweAPI 2019-07-19 06:23:00 +10:00
Jesse Boyd
dd38cbe750
. 2019-07-18 04:30:02 +10:00
MattBDev
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
Jesse Boyd
cf0c735cf3
Merge branch 'breaking' into breaking-114 2019-07-11 08:08:55 +10:00
MattBDev
4a40c7d99c Renaming and cleanup and a new method. 2019-07-09 15:50:13 -04:00
Jesse Boyd
f99d6e7478
wip on 1.14 2019-07-09 17:18:51 +10:00
Jesse Boyd
c773a1e278
Remove FaweLocation
it was a leftover from when WE didn't have Location
2019-06-29 00:13:30 +10:00
MattBDev
9d1117303c Removed a stupid worldname method. 2019-06-18 23:43:06 -04:00
MattBDev
7f3c4c4828 A lot of removals, upstream merges, and maybe more. 2019-06-07 20:58:48 -04:00
MattBDev
b42553116c Removal of many prefixes and deprecation of FaweLocation
- Removed some prefixes to help make upstream merging a bit easier.
- Replaced reflection code for titles with the regular bukkit api.
- Removed FAWELocation and FAWEPlayer where it wasn't needed.
- Deprecated FaweLocation since having it in the first place is very stupid.
- FAWEPlayer should also be deprecated soon because the majority of that code is redundant.
2019-06-05 21:28:02 -04:00
matt
3420b8329b Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change 2019-03-26 13:41:09 -04:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
Matthew Miller
53308416ff Start work on modularising masks and patterns 2019-02-03 03:33:52 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00