Commit Graph

23 Commits

Author SHA1 Message Date
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Jesse Boyd
82ede1d42b
freebuild region restrictions 2018-09-05 05:10:15 +10:00
Jesse Boyd
b24d322d29
Update from sk89q/master 2018-09-03 00:10:38 +10:00
Matthew Miller
8bfbc55c71 Enable experimental //walls for non-cuboid regions. 2018-08-30 16:42:50 +10:00
Matthew Miller
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
Jesse Boyd
43531a0da0
Use expression for brush radius 2018-08-22 02:58:10 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
bc2279f2f6 Refactor schematics to use kenzierocks registerable system. 2018-08-04 11:43:41 +10:00
Matthew Miller
6b5f218809 Basically finish the state system. Just 1 more bug that I'm encountering. 2018-08-04 11:43:41 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
11f5d05e7b Update BlockState to remove legacy ID usage. 2018-08-04 11:43:40 +10:00
Matthew Miller
93b225ca3c Expose a way of switching between ItemType and BlockType for ItemBlocks. 2018-08-04 11:43:39 +10:00
Matthew Miller
b06937d1c8 Setup a legacy mapper system. The file does not exist yet. 2018-08-04 11:43:39 +10:00
Matthew Miller
5f5a1797ad Remove legacy ServerInterface 2018-08-04 11:43:39 +10:00
Matthew Miller
c43109bde5 Start work on the new BaseBlock/BlockState split 2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678 More deprecation removal 2018-08-04 11:43:38 +10:00
Matthew Miller
20bf6e079b Continue the great purge 2018-08-04 11:43:38 +10:00
Matthew Miller
c537a2e948 Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :) 2018-08-04 11:43:38 +10:00
Matthew Miller
41a80064f5 I guarantee this is broken. Start some form of string ID for blocks 2018-08-04 11:43:14 +10:00
sk89q
935de4c93d Add some experimental brush commands.
/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>

<shape> can be: cuboid, cyl[inder], sphere

<density> is 0-100

<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)

Examples:

/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00