sk89q
|
aa63f886ec
|
Fixed floating point inaccuracy error with getBlock#(), fixed //rotate.
|
2010-10-17 15:17:24 -07:00 |
|
sk89q
|
f1874efef9
|
Fixed unchecked cast in CuboidClipboard.loadSchematic().
|
2010-10-15 00:24:25 -07:00 |
|
sk89q
|
ebb25ff41c
|
Now using com.sk89q.worldedit.blocks.BlockType for block type queries. rawSetBlock() now handles changes in block data. WorldEdit.getBlock() now supports specifying data and sign text.
|
2010-10-15 00:22:03 -07:00 |
|
sk89q
|
3bf7c08ad6
|
Added support for block data and sign texts. Decoupled more code from the server modification.
|
2010-10-14 01:31:05 -07:00 |
|
sk89q
|
d1eca7c429
|
Changed everything to use BaseBlock, which supports block data and soon some tile entity data.
|
2010-10-13 16:49:35 -07:00 |
|
sk89q
|
598f4aa6cd
|
Changed the clipboard so it doesn't store min/max anymore, just origin and offset. Added /editrotate.
|
2010-10-13 10:08:53 -07:00 |
|
sk89q
|
68dcce31f8
|
Removed Point/BlockPoint to Vector/BlockVector.
|
2010-10-12 18:03:56 -07:00 |
|
sk89q
|
10703082ed
|
Cleaned up Javadoc comments.
|
2010-10-11 08:56:19 -07:00 |
|
sk89q
|
204cfc1452
|
Major cleanup and refactoring. Non-cuboid regions now technically supported; players now abstracted through WorldEditPlayer; use of Point across the board; command cleanup.
|
2010-10-11 01:22:47 -07:00 |
|