N0tMyFaultOG
6cb8352686
1.16.2
...
- My IJ is broke but this should work. Dunno if I got all nms changes, but we will see.
2020-08-23 17:18:29 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
MattBDev
0d2fff2cd2
Upstream Merge
2020-01-10 22:32:12 -05:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
MattBDev
01c371df9c
Minor upstream changes and obviously more command work
2019-07-23 19:17:38 -04:00
MattBDev
b230999ca0
Mainly formatting and some work on schematic commands
2019-07-22 22:22:32 -04:00
wizjany
9cbf8178ea
Fix setting player heads with owner name.
2019-06-29 11:11:22 -04:00
wizjany
f2f9c26602
Expanded the scope of item brushes (/br apply item, /br paint item).
...
They now additionally take a direction in which the simulated item usage
should be facing.
Also allow the item parser to parse "hand" and "offhand" as items, to
allow platforms with NBT item support return items with NBT (since
parsing is a slightly more complex task).
2019-06-09 20:44:30 -04:00
wizjany
334d5cfaab
The "spawner|mobType" syntax once again makes functional mob spawners.
...
Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
Jesse Boyd
c797dcb194
WIP filter patterns
2019-05-12 23:32:04 +10:00
Kenzie Togami
b1c042b196
Add checkstyle validation for formatting, fix issues
2019-04-29 22:40:32 -07:00
matt
29692f3fbe
Migrate to SLF4J
2019-04-02 18:21:02 -04:00
matt
85bfd16d7c
Code cleaning
...
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
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Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
Byron Marohn
dab9e9a799
Fix imports - build working again
...
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 08:09:58 -08:00
Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Jesse Boyd
76a55b7712
Merge remote-tracking branch 'refs/remotes/sk89q/master'
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# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitAdapter.java
# worldedit-core/src/main/java/com/sk89q/util/yaml/YAMLProcessor.java
# worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/BlockReplacer.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/reorder/MultiStageReorder.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockType.java
# worldedit-core/src/main/java/com/sk89q/worldedit/world/item/ItemType.java
2018-08-14 01:36:00 +10:00
Matthew Miller
e0e7778536
Fixed some bugs and cleanup some code.
2018-08-13 22:18:12 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
5f4cc3e694
Cleanup a little bit more code.
2018-08-06 19:08:15 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
965e977411
Fixed a few more errors, and added legacy support to the item parser.
2018-08-04 11:43:41 +10:00
kashike
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
Matthew Miller
7db443a69a
Migrate the logic for which pass a block goes into. Also updated it and made it use tags where possible.
2018-08-04 11:43:40 +10:00
Matthew Miller
66d70f00e7
Removed more deprecated code
2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
Matthew Miller
e99190225e
Further BaseBlock modernisation
2018-08-04 11:43:39 +10:00
Matthew Miller
811f1d4433
Rewrote block parsing, and further switch to BlockState
2018-08-04 11:43:39 +10:00
Matthew Miller
5f5a1797ad
Remove legacy ServerInterface
2018-08-04 11:43:39 +10:00
Matthew Miller
c537a2e948
Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :)
2018-08-04 11:43:38 +10:00
Matthew Miller
a71e39d777
Convert the data system to a state system. This doesn't work, needs new data
2018-08-04 11:43:38 +10:00
Matthew Miller
d12ad2548a
Add block registration to Forge WorldEdit.
2018-08-04 11:43:38 +10:00
Matthew Miller
f5f1d357d9
Get rid of the string equality and convert a few more ID uses over.
2018-08-04 11:43:14 +10:00
Kenzie Togami
f689d53d62
Fix Sign json generation
2016-06-18 09:49:46 -07:00
wizjany
867e59ba3d
Parse empty sign lines as empty JSON strings.
...
Since the server doesn't bother validating sign text, and
the client validates it by crashing. Note that this attempts
to wrap strings as JSON, but hasn't been fully tested.
2016-04-14 19:24:09 -04:00
sk89q
fe5cfced4f
Remove redundant name from Tag instances.
2014-11-14 11:38:54 -08:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
...
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00