Jesse Boyd
b3e1076868
Fix combine-stages=false for FAVS
2019-04-14 14:31:27 +10:00
Jesse Boyd
edde2ebe51
remove debug
2019-04-14 00:07:17 +10:00
Jesse Boyd
110f782a5c
Optimize entity get (lazy nbt)
2019-04-14 00:00:38 +10:00
NotMyFault
0781c762e6
Merge branch 'remove-auto_updater' into breaking
2019-04-13 12:30:54 +02:00
Jesse Boyd
f9f6aead0f
Some optimizations for 1.13
2019-04-13 16:44:23 +10:00
Jesse Boyd
6996a97027
various minor
...
CFI works without PlotSquared
tab completion
biome tweaks
WIP on anvil
document disallowed-blocks in legacy config
2019-04-11 21:32:32 +10:00
Jesse Boyd
d61e5f33f1
some minor fixes
...
/br sspl - says to click same spot again to apply, clicked same spot and nothing happens
/br layer - gives an error message "there was an error handling a FAWE command: [See console]
/br clipboard - doesn't let me execute because of max radius of 5, however am unable to set a lower radius as there is no option for it
/br butcher - tried to kill some mobs, but didn't work (nothing happened)
/br splatter - tried to execute the command, nothing happened
2019-04-11 05:14:58 +10:00
Jesse Boyd
2e1b7676eb
Just use instanceof
2019-04-11 02:17:45 +10:00
Jesse Boyd
f0d646a9a1
remove getSimpleName from FawePlayer
2019-04-11 02:11:14 +10:00
Jesse Boyd
c519c5ec38
some anvil fixes
2019-04-11 02:07:57 +10:00
Jesse Boyd
093542c337
fix compile + use mutable vector for affine transform + fix bstats package
2019-04-07 20:43:59 +10:00
Jesse Boyd
31ac2b69d1
Fix block rotation
2019-04-07 17:41:26 +10:00
Jesse Boyd
c8529b0609
.
2019-04-07 10:52:30 +10:00
Jesse Boyd
144215c813
Don't construct new BaseBlock
2019-04-06 01:12:57 +11:00
Jesse Boyd
fd735a6f60
Fix property pattern
2019-04-05 19:22:50 +11:00
Jesse Boyd
2143b9b5b7
finish block registry
2019-04-05 17:51:42 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later)
2019-04-05 01:24:47 +11:00
Jesse Boyd
1beea3cd22
Some more upstream merge
2019-04-04 21:28:41 +11:00
Jesse Boyd
8897109dc4
wip upstream merge
2019-04-04 00:25:16 +11:00
Jesse Boyd
4cd8d08134
merge with upstream (broken)
2019-04-03 16:53:58 +11:00
Jesse Boyd
ff67f6343f
Binding improvements
...
WIP towards deprecating parsers and unifying the command bindings
Allow registering dynamic bindings
- Supports nesting bindings
2019-04-01 21:35:55 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
NotMyFault
cb482ccbd5
Remove auto updater and minors
...
- Remove Changelog command
- Remove Auto updater
2019-03-28 21:31:28 +01:00
matt
acc8eb0a99
Lambda's and References and Cleanups! Oh My!
2019-03-27 12:17:05 -04:00
matt
1424998327
Simplified switch statements and minor formatting
2019-03-27 11:36:26 -04:00
matt
3420b8329b
Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change
2019-03-26 13:41:09 -04:00
matt
85bfd16d7c
Code cleaning
...
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
IronApollo
24fbc86cdd
INDEV -- Pushed for in-house testing and development
2019-02-17 03:47:32 -05:00
IronApollo
511c279153
Fixed issues regarding block transformations and using the BaseBlock to apply a function.
2019-02-07 09:04:14 -05:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
d80ac24c63
Pass the exception converter through more.
2019-02-02 11:36:55 -05:00
Matthew Miller
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
a9919d130c
Current progress #4
2019-01-09 03:32:38 -05:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
SirYwell
cf96c478be
change entity list to ignore player when pasting
2018-12-22 00:46:05 +01:00
Jesse Boyd
f65887c957
Some ammendments to PR boy0001/WorldEdit#9
2018-10-17 23:41:38 +11:00
Jesse Boyd
cfbf7dbec0
Update from sk89q/master
2018-09-25 15:35:21 +10:00
Jesse Boyd
f07dfbfeff
Fix inventory mode + nbt
2018-09-23 17:29:13 +10:00
Jesse Boyd
5b5336cc83
some fixes
...
Use sponge schematic format instead of structure block
Fix VS undo running on main thread
Fix missing sections when setting blocks
2018-09-18 12:49:33 +10:00
Jesse Boyd
277ff8f787
Fix command confirmation session
2018-09-08 09:10:36 +10:00
Jesse Boyd
39a85d54ea
pull changes from boy0001/FastAsyncWorldEdit
2018-09-08 01:31:30 +10:00
Jesse Boyd
6ae0d3f64e
Fixes boy0001/FastAsyncWorldEdit#1099
2018-09-08 01:09:31 +10:00
Jesse Boyd
594d72d2fe
Fix free build restrictions
2018-09-05 07:09:24 +10:00
Jesse Boyd
82ede1d42b
freebuild region restrictions
2018-09-05 05:10:15 +10:00
Jesse Boyd
418cfa6d03
Update towny hook / fix pattern traverser
2018-08-29 01:04:25 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring
2018-08-28 02:56:28 +10:00
Jesse Boyd
f43faae917
Update favs
2018-08-23 06:02:04 +10:00
Jesse Boyd
260290aa85
fix frb #import
2018-08-22 04:08:13 +10:00
Jesse Boyd
c55353e5b1
Various command (use es6 if java9 + nashorn)
2018-08-22 03:22:37 +10:00
Jesse Boyd
43531a0da0
Use expression for brush radius
2018-08-22 02:58:10 +10:00
Jesse Boyd
ae65708d82
Fix some command parsing issues
...
Tab complete runs on main thread - that could be an issue
2018-08-17 20:13:33 +10:00
Jesse Boyd
43d5459595
Fix __reserved__ being solid
2018-08-17 19:21:45 +10:00
Jesse Boyd
177bfaa930
Rename setCopyEntities to setCopyingEntities
2018-08-17 18:33:37 +10:00
Jesse Boyd
20feefcab2
Fix schematic load with no specified format
2018-08-17 02:55:41 +10:00
Jesse Boyd
d85ad6e116
Implement CuboidClipboard
2018-08-17 01:54:13 +10:00
Jesse Boyd
4ffb9bce6c
Various minor
...
Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
2018-08-16 23:21:39 +10:00
Jesse Boyd
7ed96ec358
Add property pattern
2018-08-16 00:12:07 +10:00
Jesse Boyd
659ed09bf1
Fix compile
2018-08-16 00:04:16 +10:00
Jesse Boyd
131fd39f63
Various minor
...
Add entity registry
Re-add AbstractLoggingExtent
Fill in missing nbt on entity load
2018-08-14 19:24:10 +10:00
Jesse Boyd
fce706c78f
Add API method for creation schematic visualizer
2018-08-14 00:37:47 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods
2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00