Commit Graph

31 Commits

Author SHA1 Message Date
sk89q
11d37bce2b Implemented -? and changed handling of InvalidUsageException.
Fixes WORLDEDIT-2947.
2014-06-30 22:48:04 -07:00
sk89q
c29ca03e35 Improved re-use of command help formatting. 2014-06-30 22:08:08 -07:00
sk89q
1e2523ddcb Updated //help with colors and sub-command support. 2014-06-30 21:56:05 -07:00
sk89q
d1f5beb961 Shortened /schematic command descriptions. 2014-06-30 21:48:26 -07:00
sk89q
0a5a1e1b01 Fixed typo in //curve's help.
Fixes WORLDEDIT-3025.
2014-06-30 21:00:02 -07:00
sk89q
723b8b6e63 Shortened and improved some command descriptions. 2014-06-28 18:44:09 -07:00
sk89q
620a4a21a1 Fixed -a in //stack being interpreted as -s. 2014-06-28 16:30:22 -07:00
sk89q
33e1e0b1f1 Overhauled command handling and suggestion support. 2014-06-28 16:30:02 -07:00
sk89q
f64107c2c0 Removed LocalPlayer from commands and removed various uses of old Mask and Pattern classes. 2014-06-28 01:01:49 -07:00
sk89q
d96d3cf8bc Changed instances of Pattern, Mask, etc. to newer versions.
Most affected is the brush code.
2014-06-27 19:55:38 -07:00
sk89q
1431cd2a67 Cleaned up BiomeCommands and made better use of new command framework. 2014-06-27 18:29:43 -07:00
sk89q
ebe2bc6ae2 Changed command pipeline to use Actor over LocalPlayer. 2014-06-27 18:29:42 -07:00
sk89q
8f1943fd84 Merge commit '142f5c8e5c889ee5098c05ba2fde20b52467c1df' into feature/platform-caps 2014-06-27 16:03:29 -07:00
sk89q
c9e60f1f60 Updated /we version with platform information. 2014-06-27 13:14:55 -07:00
sk89q
e52ca6661f Added support for platforms to declare capabilities.
Platforms can declare certain capabilities and a suggested preference
for the platform for each capability. WorldEdit can then choose
the best platform for a given capability.

Examples of capabilities include providing configuration, registering
game hooks/events, performing changes to the world, or checking
permissions/authorization.
2014-06-27 01:11:35 -07:00
sk89q
7827dfea9e Put in a tip about setting //limit. 2014-06-26 17:43:25 -07:00
sk89q
900c9b5258 Added BlockInteractEvent to replace handleBlockLeftClick().
Needed quite a shim for tools/brushes for now.
2014-06-26 16:56:40 -07:00
sk89q
c8246ec962 Merge pull request #239 2014-05-01 18:01:12 -07:00
sk89q
996438ff91 Merge pull request #282
Add support for listing schematics inside subdirectories

Conflicts:
	src/main/java/com/sk89q/worldedit/command/SchematicCommands.java
2014-05-01 17:45:13 -07:00
sk89q
a3c542b74f The /butcher command no longer kills mobs with a name tag.
PR: https://github.com/sk89q/worldedit/pull/292

Conflicts:
	src/bukkit/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
	src/main/java/com/sk89q/worldedit/command/BrushCommands.java
	src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2014-05-01 17:36:11 -07:00
wizjany
5ed9239e14 Fixed listing schematics with directories in the folder. 2014-04-25 23:45:49 -04:00
sk89q
f94be80923 Changed Super Pickaxe to use EditSession.
This fixes WORLDEDIT-3102 and allows the logging of Super Pickaxe
usage via the EditSession Extent pipeline.
2014-04-23 00:33:00 -07:00
sk89q
f3e107da90 Handle running multiple platforms at a time better. 2014-04-05 23:27:10 -07:00
sk89q
24f8fbc92a Converted API over to use new World.
This breaks backwards compatibility for all getWorld() methods, but
shim methods were added for binary compatibility with method calls that
use LocalWorld.
2014-04-05 03:04:21 -07:00
sk89q
52b828ae17 Clean up WorldEdit main class. 2014-04-04 21:02:56 -07:00
sk89q
e0fd804f70 Standardized file headers. 2014-04-04 15:23:11 -07:00
sk89q
cbf58103e6 Replaced tabs with spaces in .java files. 2014-04-04 14:11:48 -07:00
sk89q
0ed62b8f90 Moved RegionSelector back to regions package to reduce API breakage. 2014-04-03 19:50:05 -07:00
sk89q
1fd1e7aaf8 Moved RegionSelectors and RegionIterators into subpackages. 2014-04-03 18:32:51 -07:00
sk89q
9d08f266bf Created pattern, mask, and block registries.
Deprecated getBlock, getBlockPattern, and so-on in WorldEdit.
2014-04-03 17:52:53 -07:00
sk89q
469cb8c8b3 (Breaking) Moved some packages around.
Most of the changes should not break *most* WorldEdit-using plugins,
but implementations of WorldEdit are broken by this change.
2014-04-02 19:20:12 -07:00