Jesse Boyd
75f059fdc5
check length, not null
2019-07-17 05:28:55 +10:00
Jesse Boyd
b3e11d2094
patch for missing tile position data
2019-07-17 05:16:08 +10:00
Jesse Boyd
a98a91e066
Use Locale.ROOT
2019-07-10 21:03:00 +10:00
MattBDev
4a40c7d99c
Renaming and cleanup and a new method.
2019-07-09 15:50:13 -04:00
Jesse Boyd
13b602cb83
isAffectedBlock
2019-06-29 06:31:07 +10:00
Jesse Boyd
58c6b6278f
a69b239848
2019-06-29 04:20:48 +10:00
Jesse Boyd
7a9adacc32
Don't read the entire file to check the format
2019-06-29 01:42:22 +10:00
Jesse Boyd
55dad5a972
7f3c4c4828
2019-06-29 01:39:58 +10:00
Jesse Boyd
846a1b0769
6c94cca15e
2019-06-29 00:01:51 +10:00
MattBDev
d0a31691e1
Small changes
2019-06-26 20:14:00 -04:00
MattBDev
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
MattBDev
1f14d4652e
Upstream changes, prefix changes, formatting changes, variable name changes
...
I think that draining waterlogged items also works now?
2019-06-12 17:13:53 -04:00
NotMyFault
ec001b8d3b
Revert "Upstream, generics, formatting"
...
This reverts commit cd88e513a8
.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8
Upstream, generics, formatting
2019-06-11 20:31:56 -04:00
MattBDev
7f3c4c4828
A lot of removals, upstream merges, and maybe more.
2019-06-07 20:58:48 -04:00
MattBDev
6c94cca15e
Selective upstream merge
...
Signed-off-by: MattBDev <4009945+MattBDev@users.noreply.github.com>
2019-06-04 12:40:11 -04:00
Jesse Boyd
f849caf655
Fix clipboard upload/download
2019-04-15 21:05:26 +10:00
NotMyFault
ab3394c35e
Add prefixes and make FAWE more translatable
2019-04-07 01:13:23 +02:00
Jesse Boyd
0afae082c2
Remove string switches for BlockType
2019-04-06 03:34:11 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking
2019-04-05 15:47:04 +11:00
Jesse Boyd
1beea3cd22
Some more upstream merge
2019-04-04 21:28:41 +11:00
Jesse Boyd
8897109dc4
wip upstream merge
2019-04-04 00:25:16 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
matt
29692f3fbe
Migrate to SLF4J
2019-04-02 18:21:02 -04:00
Jesse Boyd
f87e31683e
don't use origin as the region bounds
2019-04-02 00:19:32 +11:00
Jesse Boyd
c9f1fed282
Fixes #88
2019-04-02 00:08:56 +11:00
Jesse Boyd
6e6a3f9035
Fix plotsquared schematic hook
2019-04-01 21:30:21 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
wizjany
a80420d14b
Add biome storage to BlockArrayClipboard.
2019-03-30 00:42:28 -04:00
wizjany
42d0d6e79a
Use getTag instead of requireTag in a few places.
2019-03-29 23:44:18 -04:00
NotMyFault
8623dd0009
Fixes #80
2019-03-27 15:38:21 +01:00
matt
85bfd16d7c
Code cleaning
...
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging.
2019-03-13 19:51:48 -07:00
wizjany
7c89ece96e
Few tweaks to schematic loading and error fixes.
...
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
(Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
schematic called 'test.txt', it's better that we save it as
'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
IronApollo
c98a311146
Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader
2019-03-06 03:06:47 -05:00
Matthew Miller
1b101740fe
Use a proper registry for biomes
2019-02-16 17:27:00 +10:00
Kenzie Togami
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
Matthew Miller
c935e381b7
Added a method to teleport entities across worlds.
2019-02-02 11:23:02 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
Matthew Miller
c949b07df1
Added a method to teleport entities across worlds.
2018-12-21 16:56:10 +10:00
Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00