dordsor21
aed6807eb2
comment
2020-09-18 18:54:14 +01:00
dordsor21
cf750ba00c
Correct tag name for writing and add compatibilty for created corrupt schematics
2020-09-18 18:31:42 +01:00
dordsor21
9c34702a47
Correct tag name for tile entities
2020-09-18 18:29:36 +01:00
dordsor21
fc91c3b56e
Clone mutable regions given to clipboards
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Fixes #630
2020-09-18 15:02:25 +01:00
dordsor21
07a5ef5ab4
Fix incorrect x/y/z stuff;
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Fixes #616
Fixes #614
2020-09-14 20:17:55 +01:00
Matt
d00899e177
More support for 3D biomes ( #608 )
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* More support for 3D biomes
* Resolved merge conflicts
2020-09-12 15:31:42 +02:00
Octavia Togami
f7e1f70e19
Replace BlockStates reading with new 1.16 logic ( #1413 )
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* Replace BlockStates reading with new 1.16 logic
* Account for running on older platforms
Splits out the new reading to AnvilChunk16, uses data version to detect
the appropriate version.
* Move data versions to Constants
Also fixes some logic hiccups that become obvious with the new names.
* Fix LegacyMapper DFU handling
* Fix factor indexing
(cherry picked from commit 8c171f0929e8530aab1731d122649adc58c5161f)
2020-09-02 11:25:50 -04:00
MattBDev
02886b0387
Updated the WorldEdit license using find and replace
2020-08-24 21:31:47 -04:00
wea_ondara
f24ad69f8f
fix entity paste location offsets
2020-07-26 19:05:32 +02:00
Aurora
b411ea9af4
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities
2020-07-26 19:03:46 +02:00
wea_ondara
a38c82304a
fix rotation of entities in clipboard
2020-07-26 18:26:21 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
Aurora
94b1233d98
implement entities in paste -e
2020-07-03 19:52:55 +02:00
Aurora
9fc2387f11
Revert "start reimplementing entities"
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This reverts commit aac02ceea1
.
2020-07-01 14:54:11 +02:00
Aurora
aac02ceea1
start reimplementing entities
2020-06-25 22:13:34 +02:00
dordsor21
2ccda85772
Fix #468
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That's not how it works
2020-05-13 22:36:08 +01:00
dordsor21
32c30f45fe
don't read __reserved__
2020-05-12 11:00:54 +01:00
dordsor21
999b063762
Don't write reserved to schematics
2020-05-12 10:58:43 +01:00
dordsor21
3abf964620
Better logic for selecting schematic format.
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- You had to specifically use //schem load <schematic>.schematic mcedit to load legacy schematics, now if you're loading .schematic it assumes you're wanting mcedit format
- If you end up attempting to load an mcedit schematic with the sponge reader it now throws an exception.
2020-05-05 16:16:27 +01:00
chickeneer
396b03edf7
Add compatibility handlers for beds and banners for MCEdit Schematics ( #561 )
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* Add compatibility handlers for beds and banners
* IntTag#getValue does not return null so do not check that
(cherry picked from commit 53ac21aa8723d71040d580902cfeae551a9cabf6)
2020-04-24 15:56:22 -04:00
MattBDev
dded68e071
Add missing code to SpongeSchematicReader
2020-04-02 15:49:45 -04:00
dordsor21
3cd30ebbff
Fix DiskOptimisedClipboard not closing
2020-03-30 17:00:41 +01:00
dordsor21
45e0d37889
Clipboards paste biomes
2020-03-30 10:27:03 +01:00
dordsor21
8ffdd8a9e9
Better reading of schematic biomes.
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Use biomes in the P2 schematic handler and save as a .schem not .schematic (when it's enabled again)
2020-03-28 10:44:51 +00:00
MattBDev
9c3fea6567
Remove poorly implemented biomes in MCEdit schematics
2020-03-27 19:09:01 -04:00
MattBDev
b2e3d40be2
Rename uploadAnonymous to upload
2020-03-23 20:48:58 -04:00
MattBDev
e7df3177cc
Upstream merge
2020-03-23 20:47:30 -04:00
MattBDev
b7b11cc478
Gradle Upgrades and Clipboard Refactoring
2020-03-02 17:43:27 -05:00
Matthew Miller
c566bb8333
Replaced the "please report this" message in the legacy schematic loader
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(cherry picked from commit be30a94be5aedc9e365491372fb80d2ea98ff368)
2020-02-27 21:44:37 -05:00
MattBDev
0bf0848758
Started refactoring Clipboards
2020-02-27 21:35:59 -05:00
MattBDev
798e04a644
Remove DelegateClipboard
2020-02-19 13:44:39 -05:00
MattBDev
1ed4118319
More upstream changes to clipboard
2020-02-19 13:37:19 -05:00
MattBDev
020c674c01
Revert migration of FaweCache to Kotlin
2020-01-29 15:01:38 -05:00
MattBDev
8078cf077a
consistency changes
2020-01-26 13:01:16 -05:00
MattBDev
e0f6869573
Revert "More code quality fixes"
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This reverts commit 2d6957ce
2020-01-23 14:41:57 -05:00
MattBDev
2d6957ce1c
More code quality fixes
2020-01-22 21:15:52 -05:00
MattBDev
88359f0215
More Kotlin
2020-01-21 14:30:13 -05:00
MattBDev
2d5a8ce573
Cleaned up a lot of code and introduced Kotlin to the project
2020-01-14 19:44:09 -05:00
Jesse Boyd
dce9e545ec
Fix schem load byte/varint
2020-01-05 18:41:58 +11:00
MattBDev
f3e0109be2
A lot of small changes
2020-01-03 15:38:30 -05:00
Jesse Boyd
6a49b71cf2
Fix compile
2019-12-19 16:19:46 +00:00
Jesse Boyd
aac30742de
Remove TranslatableComponent override
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use Caption class
2019-12-16 09:01:41 +00:00
Jesse Boyd
0c85db920c
save strings.json
2019-11-21 20:37:56 +00:00
Jesse Boyd
1341e38a90
fix compile
2019-11-21 19:56:10 +00:00
Jesse Boyd
60759934a3
Fix some merge issues
2019-11-20 00:11:54 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Jesse Boyd
1b07846746
some adapter refactoring
2019-11-19 04:40:40 +00:00
Jesse Boyd
3dde61cee6
Legacy schem reader offset
2019-11-14 19:23:41 +00:00
Jesse Boyd
ac6f4ae358
Use BlockArrayClipboard for schem load
2019-11-12 12:41:39 +00:00
Jesse Boyd
cfa147cf76
WIP clipboard offsets
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TODO schem load -> BlockArrayClipboard
2019-11-11 22:34:33 +00:00