* Fix horrendous variable assignment in PNGWriter
- Fixes#1679
* More detailed information on PNG format
* Avoid a larger number of blocks that do nto have a color assigned in TextureUtil
* Don't error in PNGWriter if biomes aren't saved to clipboard and grass is present
* Only implement cache to MaskingExtent when off main thread
- It's possible for a [Chunk/Char]FilterBlock to be used multiple times in the same "tree" of method calls meaning the mutable paramets (particularly index) get increased within a loop, causing AIOOBs and other issues
- This is only possible on the main thread due to the handling of submissions in SingleThreadQueueExtent, as it ensures all operation remains on the main thread to prevent deadlocks
- Therefore safe usage of FilterBlocks requires that main-threaded operation create a new [Chunk/Char]FilterBlock instance each time
- Further fixes#1681
* Fix typos
* Switch to LongFunction
* feat: Add support for 1.19
* build: Update paperweight version
* fix: obfuscated names, invalid method signatures
* avoid NPE on config access
* build: Update paperweight
* implement no-op light engine to avoid stalled tasks that never complete
* Apply DelegateSemaphore fixes to 1.19 (#1782)
* Apply DelegateSemaphore fixes to 1.19
* Fixes
* Avoid using PalettedContainerRO#recreate as much as possible. Show an error or warning when we're forced to use it to help fix (#1784)
Co-authored-by: Pierre Maurice Schwang <mail@pschwang.eu>
Co-authored-by: SirYwell <hannesgreule@outlook.de>
Co-authored-by: Jordan <dordsor21@gmail.com>
* Fix SideEffectSet.none() being the default set (#1620)
* Fix SideEffectSet.none() being the default set
* Remove the unnecessary private empty constructor for SideEffectSet
* Back to ImmutableMap.of
* Speed up Fast Reorder Mode and make it default (#1653)
* Speed up Fast Reorder Mode and make it default
* Make non-exposed side effects internal
* Docs on isExposed
Co-authored-by: Matthew Miller <mnmiller1@me.com>
* Make postProcessSet a default method and change to void
* Throwable#getMessage is nullable
* Move (re-)ticking to a post-processor per "platform"
- Add fluid ticking
* chore: Ignore (for us) irrelevant rules
* chore: Fix correct toml syntax?
* Re-add removed method for API-compliance and refactor it to have a use
* Switch to javax annotations
* Switch to recalcBlockCounts for ticking blocks.
* No need to set air count anymore either
* We can still "not tick" in fast mode in 1.17.2
* update adapters
* Let paper create the chunk section if biomes are null
* Adjust notes to settings
* 1.17.2 didn't exist
* Add 1.18.2
* Don't attempt to cache plains biome ID
* Use correct annotation
Co-authored-by: NotMyFault <mc.cache@web.de>
- Refactor the way FAWE clipboards work slightly with regards to offsets (FAWE-added) and origin (upstream-present)
- Better error messages when exceptions are thrown attempting to load DOC
- No longer attempt to resolve old clipboard versions. Attempt to give informative error instead
- Don't always delete clipboards held in memory on player logout unless configured to do so
- Go back to fully closing the DOC on logout. We now attempt to lock the file which will hopefully help with debugging shared clipboard folders