Jesse Boyd
4cd8d08134
merge with upstream (broken)
2019-04-03 16:53:58 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
Jesse Boyd
c820406e8c
Fix binding order
2019-04-01 23:55:15 +11:00
Jesse Boyd
64a134a9ee
Merge remote-tracking branch 'refs/remotes/origin/master' into new-vector-system
...
# Conflicts:
# build.gradle
# worldedit-core/build.gradle
# worldedit-core/src/main/java/com/boydti/fawe/util/IncendoPaster.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/WorldEditCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extent/clipboard/io/SpongeSchematicReader.java
2019-04-01 23:50:16 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
IronApollo
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
wizjany
e53962dadd
Apply source function after source mask in ForwardExtentCopy.
...
The source function should only get applied to actually copied blocks.
2019-03-01 21:15:21 -05:00
IronApollo
e53535319d
Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
2019-01-31 10:08:58 -05:00
Cygaan
6046fa1cec
Only copy entities from within the region
2019-01-28 17:36:39 +01:00
Cygaan
d48ea909b5
Actually filter out players, not everything else
2019-01-28 17:31:29 +01:00
IronApollo
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
a9919d130c
Current progress #4
2019-01-09 03:32:38 -05:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
SirYwell
cf96c478be
change entity list to ignore player when pasting
2018-12-22 00:46:05 +01:00
Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
ff391ca0b3
Update licenses
2018-10-10 11:38:23 -07:00
Kenzie Togami
e059490cd1
Rework block-batching, create draft of chunk batching
2018-10-10 11:38:23 -07:00
Jesse Boyd
177bfaa930
Rename setCopyEntities to setCopyingEntities
2018-08-17 18:33:37 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods
2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2018-08-10 20:29:06 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb
Fixed a few clipboard related issues.
2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
kashike
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
Matthew Miller
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
Qveshn
6a8ff1f4fe
Fix entities double transformation
...
tested with commands stack,copy,rotate,paste
1. //stack 3 up (checked field "repetitions")
2. //copy -e //rotate 45 //rotate 45 //paste (checked transformation)
2018-05-19 20:07:32 +03:00
Matthew Miller
50f60da69f
Prevent players and complex parts being pasted in schematics.
2018-01-02 20:49:36 +10:00
wizjany
41de204186
Allow copyEntities to be used in ForwardExtentCopy again.
...
The -e flag should now work for //copy and //cut as it used to.
Fixes WORLDEDIT-3557.
2017-03-19 11:56:04 -04:00
Albert Pham
fdfc3cdb33
Reorganize and further unify the new commands.
2015-10-29 13:05:04 -07:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
...
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00