Kenzie Togami
6ad11624bb
[Forge] Initial update to 1.11
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Also updates Gradle to 3.2.1, because keeping updated is good.
2016-12-01 23:14:16 -05:00
Kenzie Togami
e42107557e
[Forge] Make DefaultBlockParser behave more like vanilla.
2016-06-17 16:59:41 -07:00
Kenzie Togami
ecc4948668
Switch to Forge 1.9 (12.16.0.1770)
2016-05-05 17:55:22 -07:00
Kenzie Togami
ba363bce20
[Forge] Update to 1.8
2016-01-12 02:08:58 -08:00
sk89q
935de4c93d
Add some experimental brush commands.
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/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>
<shape> can be: cuboid, cyl[inder], sphere
<density> is 0-100
<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)
Examples:
/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
Kenzie Togami
ec5de0f22f
Cleanup unused imports
2015-05-31 15:59:40 -07:00
luacs1998
017126d422
Some fixes and tweaks for PR #309
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Apologies for the inconvenience.
2014-12-13 14:08:45 +08:00
luacs1998
e9a97eeff6
Rough draft of WEPIF for WorldEdit-Forge. Mainly for FE compatibility, but other mods can implement this if they so want.
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This commit removes ForgeUtil, with its 2 methods relocated. To set a permissions provider, get the instance of ForgeWorldEdit, and call setPermissionsProvider with an instance of a class implementing ForgePermissionsProvider.
2014-11-26 18:50:36 +08:00
sk89q
052addbc05
[Forge] Add creative use mode and cheat mode and fix config overwrite.
2014-11-14 18:23:43 -08:00
sk89q
3bee2d4c02
Handle mod:name as a way to specify blocks in the Forge mod.
2014-11-14 17:45:30 -08:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
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This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00