Jesse Boyd
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c05d425f64
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couple more compilation issues
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2019-07-23 06:58:18 +10:00 |
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Jesse Boyd
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4d8cf04be1
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fix some more compilation issues
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2019-07-22 19:05:14 +10:00 |
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Jesse Boyd
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e86e4c9c53
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wip on FaweQueue
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2019-07-19 06:49:29 +10:00 |
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Jesse Boyd
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be9430a92f
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don't register biomes here
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2019-07-18 20:22:59 +10:00 |
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MattBDev
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8108d0a936
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Major command changes that don't work yet.
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2019-07-16 23:44:34 -04:00 |
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NotMyFault
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ec001b8d3b
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Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8 .
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2019-06-12 15:45:41 +02:00 |
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MattBDev
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cd88e513a8
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Upstream, generics, formatting
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2019-06-11 20:31:56 -04:00 |
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Jesse Boyd
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f9f6aead0f
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Some optimizations for 1.13
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2019-04-13 16:44:23 +10:00 |
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Jesse Boyd
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8897109dc4
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wip upstream merge
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2019-04-04 00:25:16 +11:00 |
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Jesse Boyd
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4cd8d08134
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merge with upstream (broken)
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2019-04-03 16:53:58 +11:00 |
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Jesse Boyd
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92a7bd5e44
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minor tweak for mutable vectors
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2019-04-01 03:09:20 +11:00 |
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IronApollo
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e53535319d
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Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
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2019-01-31 10:08:58 -05:00 |
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IronApollo
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842b1307c7
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Current Progress #3
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2019-01-09 02:13:44 -05:00 |
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IronApollo
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d4157b7e0e
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Current progress with update
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2018-12-23 11:19:33 -05:00 |
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Jesse Boyd
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cfbf7dbec0
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Update from sk89q/master
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2018-09-25 15:35:21 +10:00 |
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Jesse Boyd
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abd886acd7
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some hasty refactoring
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2018-08-28 02:56:28 +10:00 |
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Jesse Boyd
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a629d15c74
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Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
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2018-08-13 00:03:07 +10:00 |
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