Commit Graph

2727 Commits

Author SHA1 Message Date
0b65533294 Show a message with install instructions when running the jar file
Co-Authored-By: Matthew Miller <mnmiller1@me.com>
2021-02-25 22:58:17 +01:00
4af3cc6e4c Closes #929 2021-02-22 11:13:08 +01:00
4a6af7182a Improve per-player schematic declaration 2021-02-22 10:47:34 +01:00
e550189cb8 Add more debug output to find a error (#924) 2021-02-19 20:19:19 +01:00
80b6a100e8 Switch to vanity url 2021-02-16 23:49:04 +01:00
0a721b18ce Implement methods 2021-02-14 19:56:05 +01:00
20304bf7ad Cherry-pick build-script changes from upstream 2021-02-11 12:00:28 -05:00
8981a5c484 Merge remote-tracking branch 'origin/main' 2021-02-11 11:45:11 -05:00
eead11f32a Fixes #265 2021-02-08 13:20:56 +01:00
5f83643d88 Couple of command fixes
fixes #899
2021-02-05 23:20:15 +00:00
3df080abe4 Add note if clipboard >= Integer.MAX_VALUE 2021-02-05 13:21:15 +01:00
8b1f043dc5 Update so many dependencies, merge Forge/Fabric for final jar (#1651)
* Update so many dependencies, merge Forge/Fabric for final

* Clean up contrib docs for Gradle change

* Fix setting compat flags while using toolchain

* Fix deprecation in doc printer

* Restore proper forge JAR name

* Add dist classifier for mod jar

* Properly relocate new bStats

* Fix jar used from fabric

* Fix fabric bom

* Dup the shaded classes for consistency

* Sync Forge/Fabric log4j versions, de-dup

* Downgrade both log4j. This will work

* Update some plugins as well

* Drop the fabric force stuff

* Use duplicate strategy to directly merge jar
2021-02-04 17:45:49 -05:00
f3d4621589 Minor build script changes 2021-02-04 17:06:49 -05:00
ac16c9a2ba Minor upstream merge 2021-02-03 23:08:39 +01:00
3e37a66a12 Leave a better note about EOL versions 2021-02-01 22:40:27 +01:00
818a75b809 Update dependency com.github.luben:zstd-jni to v1.4.8-2 2021-01-28 15:48:01 +01:00
287aa9dd8b Remove bad default copy method in AbstractMask 2021-01-28 14:23:00 +00:00
485781f711 Merge branch 'main' of github.com:IntellectualSites/FastAsyncWorldEdit 2021-01-28 13:13:10 +00:00
781f39f71a Properly define /ore arguments
Fix #885
2021-01-28 12:54:55 +00:00
9cfcaa7605 Improve texture util if version is missing
This could defo be done cleaner, but it works for now.
2021-01-21 20:20:09 +01:00
487d817542 Merge branch 'main' into renovate/com.google.code.gson-gson-2.x 2021-01-21 16:59:18 +01:00
e9da3daf9e Update dependency it.unimi.dsi:fastutil to v8.4.4 2021-01-21 12:53:43 +00:00
692a844759 Update dependency com.google.code.gson:gson to v2.8.6 2021-01-21 12:53:35 +00:00
c35ebd7b53 Only scan used repositories 2021-01-21 13:07:17 +01:00
1c4339ce1c Replace dead links 2021-01-20 13:56:19 +01:00
06dc92b7ce Merge branch 'main' of https://github.com/IntellectualSites/FastAsyncWorldEdit
 Conflicts:
	worldedit-bukkit/build.gradle.kts
2021-01-18 15:59:51 -05:00
2ce493ae68 Miscellaneous improvements to build scripts. 2021-01-18 15:58:50 -05:00
c218743fa8 Fix some coordinate errors
- Fixes WorldGuard weirdness
 - Fixes #860
2021-01-18 15:37:14 +00:00
798b4cdd4e Fix #806 2021-01-15 20:16:46 +00:00
b450a0af80 Fix confirm for some commands that give AutoValue_CommandParametersImpl from the getgo 2021-01-14 20:08:43 +00:00
b18c646bce AbstractExtentMasks should have the correct extent.
- Fixes #843
2021-01-14 16:54:38 +00:00
fa69c79160 lock when editing the chunks cache in SingletThreadQueueExtent
- Long2ObjectLinkedOpenHashMap is not thread-safe and should not be used from multiple threads at once
 - Fixes #851
2021-01-14 15:42:38 +00:00
3034419918 Send before history is safe 2021-01-14 14:48:13 +00:00
3136fb460b Revert "actually delegate in AbstractDelegateExtent"
This reverts commit 761d05ac19.
2021-01-14 14:39:50 +00:00
761d05ac19 actually delegate in AbstractDelegateExtent
fixes #843
2021-01-14 14:38:37 +00:00
af34bd4e57 the material seems to hold state data for some reason.
- This requires a more complicated fix. Reverting this change for now
2021-01-14 13:42:37 +00:00
5e1289494e Delegate to blocktype for obtaining a BlockState's material 2021-01-14 12:45:11 +00:00
ac73478827 Fix bad/needless code
- Fixes #852
2021-01-14 12:39:57 +00:00
fd1ed63703 Don't confirm twice every time
- I channelled my inner Jesse on this one.
2021-01-13 23:50:29 +00:00
05d7558873 Don't print stack trace of FaweExceptions from submitted chunks
Addresses #353
2021-01-13 20:30:22 +00:00
be9866ddb3 Fix a lot of FAWE-freezing properly
- Add a "loadPrivately" method to be used when GetChunks are called to avoid synchronocity issues with super classes being used on different threads
 - Synchronise the call method so we're not attempting to call whilst also loading/updating
2021-01-13 19:02:51 +00:00
e94e3b7b05 Only forcefully submit a chunk if we hold the monitor.
- Properly ensures we don't try to submit chunks that already have a monitor (prevent the FAWE-freezing)
 - We can't detect if "no" threads hold the chunk's monitor, but equally that would also be kinda very bad practice.
2021-01-13 18:18:25 +00:00
eaa9872294 Revert this for now as it had unintended consquences 2021-01-13 17:36:50 +00:00
97209d5680 better locking of lighting and use correct method for relight without removing first
Fixes #847
2021-01-13 17:24:14 +00:00
b066ca8349 only relight blocks that have light 2021-01-13 17:10:08 +00:00
b1e8c6c3ba Synchronizing on accessing a lock is pointless. 2021-01-13 17:09:44 +00:00
b4d7562b87 Looks like automagical relighting (#838)
Fixes #686
2021-01-11 19:29:16 +00:00
74a2f02003 put MCEdit before sponge and query by file extension.
Massively reduces loading time a few addon plugins that are literally only trying to get the format of a schematic
2021-01-11 16:02:50 +00:00
ddb41a9669 With "queueing" enabled, FAWE may start attempting to place chunks before the operation is finished.
This is unnacceptable for recursive operations, thus the queue should be disable in these cases
Fixes #842
2021-01-11 15:06:55 +00:00
fa8660c7a9 More verbosely check for "scaled" in AffineTransform and override all required methods in BlockTransformExtent
- fixes #462
2021-01-11 14:21:56 +00:00