0b65533294
Show a message with install instructions when running the jar file
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Co-Authored-By: Matthew Miller <mnmiller1@me.com >
2021-02-25 22:58:17 +01:00
4af3cc6e4c
Closes #929
2021-02-22 11:13:08 +01:00
4a6af7182a
Improve per-player schematic declaration
2021-02-22 10:47:34 +01:00
e550189cb8
Add more debug output to find a error ( #924 )
2021-02-19 20:19:19 +01:00
80b6a100e8
Switch to vanity url
2021-02-16 23:49:04 +01:00
0a721b18ce
Implement methods
2021-02-14 19:56:05 +01:00
20304bf7ad
Cherry-pick build-script changes from upstream
2021-02-11 12:00:28 -05:00
8981a5c484
Merge remote-tracking branch 'origin/main'
2021-02-11 11:45:11 -05:00
eead11f32a
Fixes #265
2021-02-08 13:20:56 +01:00
5f83643d88
Couple of command fixes
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fixes #899
2021-02-05 23:20:15 +00:00
3df080abe4
Add note if clipboard >= Integer.MAX_VALUE
2021-02-05 13:21:15 +01:00
8b1f043dc5
Update so many dependencies, merge Forge/Fabric for final jar ( #1651 )
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* Update so many dependencies, merge Forge/Fabric for final
* Clean up contrib docs for Gradle change
* Fix setting compat flags while using toolchain
* Fix deprecation in doc printer
* Restore proper forge JAR name
* Add dist classifier for mod jar
* Properly relocate new bStats
* Fix jar used from fabric
* Fix fabric bom
* Dup the shaded classes for consistency
* Sync Forge/Fabric log4j versions, de-dup
* Downgrade both log4j. This will work
* Update some plugins as well
* Drop the fabric force stuff
* Use duplicate strategy to directly merge jar
2021-02-04 17:45:49 -05:00
f3d4621589
Minor build script changes
2021-02-04 17:06:49 -05:00
ac16c9a2ba
Minor upstream merge
2021-02-03 23:08:39 +01:00
3e37a66a12
Leave a better note about EOL versions
2021-02-01 22:40:27 +01:00
818a75b809
Update dependency com.github.luben:zstd-jni to v1.4.8-2
2021-01-28 15:48:01 +01:00
287aa9dd8b
Remove bad default copy method in AbstractMask
2021-01-28 14:23:00 +00:00
485781f711
Merge branch 'main' of github.com:IntellectualSites/FastAsyncWorldEdit
2021-01-28 13:13:10 +00:00
781f39f71a
Properly define /ore arguments
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Fix #885
2021-01-28 12:54:55 +00:00
9cfcaa7605
Improve texture util if version is missing
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This could defo be done cleaner, but it works for now.
2021-01-21 20:20:09 +01:00
487d817542
Merge branch 'main' into renovate/com.google.code.gson-gson-2.x
2021-01-21 16:59:18 +01:00
e9da3daf9e
Update dependency it.unimi.dsi:fastutil to v8.4.4
2021-01-21 12:53:43 +00:00
692a844759
Update dependency com.google.code.gson:gson to v2.8.6
2021-01-21 12:53:35 +00:00
c35ebd7b53
Only scan used repositories
2021-01-21 13:07:17 +01:00
1c4339ce1c
Replace dead links
2021-01-20 13:56:19 +01:00
06dc92b7ce
Merge branch 'main' of https://github.com/IntellectualSites/FastAsyncWorldEdit
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Conflicts:
worldedit-bukkit/build.gradle.kts
2021-01-18 15:59:51 -05:00
2ce493ae68
Miscellaneous improvements to build scripts.
2021-01-18 15:58:50 -05:00
c218743fa8
Fix some coordinate errors
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- Fixes WorldGuard weirdness
- Fixes #860
2021-01-18 15:37:14 +00:00
798b4cdd4e
Fix #806
2021-01-15 20:16:46 +00:00
b450a0af80
Fix confirm for some commands that give AutoValue_CommandParametersImpl from the getgo
2021-01-14 20:08:43 +00:00
b18c646bce
AbstractExtentMasks should have the correct extent.
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- Fixes #843
2021-01-14 16:54:38 +00:00
fa69c79160
lock when editing the chunks cache in SingletThreadQueueExtent
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- Long2ObjectLinkedOpenHashMap is not thread-safe and should not be used from multiple threads at once
- Fixes #851
2021-01-14 15:42:38 +00:00
3034419918
Send before history is safe
2021-01-14 14:48:13 +00:00
3136fb460b
Revert "actually delegate in AbstractDelegateExtent"
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This reverts commit 761d05ac19
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2021-01-14 14:39:50 +00:00
761d05ac19
actually delegate in AbstractDelegateExtent
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fixes #843
2021-01-14 14:38:37 +00:00
af34bd4e57
the material seems to hold state data for some reason.
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- This requires a more complicated fix. Reverting this change for now
2021-01-14 13:42:37 +00:00
5e1289494e
Delegate to blocktype for obtaining a BlockState's material
2021-01-14 12:45:11 +00:00
ac73478827
Fix bad/needless code
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- Fixes #852
2021-01-14 12:39:57 +00:00
fd1ed63703
Don't confirm twice every time
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- I channelled my inner Jesse on this one.
2021-01-13 23:50:29 +00:00
05d7558873
Don't print stack trace of FaweExceptions from submitted chunks
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Addresses #353
2021-01-13 20:30:22 +00:00
be9866ddb3
Fix a lot of FAWE-freezing properly
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- Add a "loadPrivately" method to be used when GetChunks are called to avoid synchronocity issues with super classes being used on different threads
- Synchronise the call method so we're not attempting to call whilst also loading/updating
2021-01-13 19:02:51 +00:00
e94e3b7b05
Only forcefully submit a chunk if we hold the monitor.
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- Properly ensures we don't try to submit chunks that already have a monitor (prevent the FAWE-freezing)
- We can't detect if "no" threads hold the chunk's monitor, but equally that would also be kinda very bad practice.
2021-01-13 18:18:25 +00:00
eaa9872294
Revert this for now as it had unintended consquences
2021-01-13 17:36:50 +00:00
97209d5680
better locking of lighting and use correct method for relight without removing first
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Fixes #847
2021-01-13 17:24:14 +00:00
b066ca8349
only relight blocks that have light
2021-01-13 17:10:08 +00:00
b1e8c6c3ba
Synchronizing on accessing a lock is pointless.
2021-01-13 17:09:44 +00:00
b4d7562b87
Looks like automagical relighting ( #838 )
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Fixes #686
2021-01-11 19:29:16 +00:00
74a2f02003
put MCEdit before sponge and query by file extension.
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Massively reduces loading time a few addon plugins that are literally only trying to get the format of a schematic
2021-01-11 16:02:50 +00:00
ddb41a9669
With "queueing" enabled, FAWE may start attempting to place chunks before the operation is finished.
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This is unnacceptable for recursive operations, thus the queue should be disable in these cases
Fixes #842
2021-01-11 15:06:55 +00:00
fa8660c7a9
More verbosely check for "scaled" in AffineTransform and override all required methods in BlockTransformExtent
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- fixes #462
2021-01-11 14:21:56 +00:00