Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.