Commit Graph

787 Commits

Author SHA1 Message Date
Jordan
e294245ec4
Fix some horrendous code where methods supposed to return a boolean only ever return true (#1718) 2022-04-24 18:03:40 +02:00
dordsor21
82ba96bf71
Add constraints to //asc and //desc 2022-04-24 00:11:57 +01:00
Orlaando
3610af15e8
Show number of affected blocks in //set command (#1703)
* Show # of blocks affected in //set

* Fix typo

* fix: Add amount of blocks affected to strings.json

Co-authored-by: NotMyFault <mc.cache@web.de>
2022-04-19 08:55:19 +02:00
NotMyFault
d400a470a1
Update upstream
5843aa5 Change vector command converter wording. (2059)
2022-03-13 19:19:59 +01:00
NotMyFault
f8e6feb1f2
Update upstream
17b9f00 Move tinyurls to ehub.to (2033)
76ec878 Allow biome commands to be used from non-player actors (2034)
2022-02-20 14:18:58 +01:00
NotMyFault
d80bfc7495
docs: Update wiki link 2022-02-04 11:16:23 +01:00
Alex
e8f72d6521
fix: Deduplicate error messages (#1557)
Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1535
2022-01-24 12:52:33 +01:00
Alex
016b4ba81d
fix: Unify superpickaxe behavior (#1553)
Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1547
2022-01-21 14:41:24 +01:00
NotMyFault
d17e3a6555
chore: Add missing Fawe annotations to //regen command 2022-01-19 13:58:52 +01:00
Alex
9e40b972b1
refactor: Put Fawe version information at debugpaste to (#1533) 2022-01-12 01:22:24 +01:00
dordsor21
4754f660c7
Fix #1524
Also brings in line with upstream
2022-01-08 17:46:28 +00:00
Alex
64442a8051
refactor: Tackle a few Semgrep and ErrorProne violations (#1520)
* refactor: Tackle a few Semgrep and ErrorProne violations

* Address comments
2022-01-07 12:45:53 +01:00
Owen1212055
c27a34ce40
feat: Add worldedit.schematic.list.other permission and functionality (#1507)
* Add worldedit.schematic.list.other permission and functionality

* Implement StringMan#containsUuid

* Javadocs

* chore: Add since annotation

Co-authored-by: NotMyFault <mc.cache@web.de>
2022-01-05 16:21:44 +01:00
dordsor21
235d0360da
Don't wrap Exception thrown upon invalid schematic path inside a RuntimeException
Fixes #1506
2021-12-29 16:55:32 +00:00
dordsor21
36857a5064
Fix #1490 2021-12-28 23:02:48 +00:00
NotMyFault
7da921e075
refactor: Deprecate IMP initializors in favor of builders 2021-12-22 20:58:23 +01:00
Jordan
d6e3c331d4
Make 1.18 to be effectively in a usable state (#1452)
* Update swathes of easy-to-update-sort-of-code.
 - Untested
 - Should compile but NMF broken something
 - Several todos:
  - biome history//better support (move to biome sections in core)
  - regen (haha lol no thanks, someone else can do that)
  - probably actually do the palette stuff that probably won't work in PaperweightPlatformAdapter

* ci: Provide basic Jenkinsfile for ghprb pipeline

* build: Update paperweight

* upstream: Update Upstream

de6fa17 Add getBrush helper for use with instanceof pattern matching (1926)

* FAWE will now load on startup

* it....works?

* Begin to allow biome edits (and fix biomes reverting to plains upon editing blocks)

* Add new blocks/block properties

* Only create biome palette if supplies is null

* Fix biome operations

* Finally get removing BlockID done (major version change allows it)

* refactor!: Drop PlotSquared v4

Fawe 2.0.0 and newer requires Java 17, PlotSquared v4 supports 1.13 and 1.14, Fawe wont work on these versions nevertheless and refuses to load due Java version incompatiblities with older versions. Newer versions can use PlotSquared v6.

* docs: Update readme

* Added and removed some comments

* Added and removed some comments

* refactor: Rename worldedit configuration

* build: Re-add 1.17 module

This the a very nasty commit

* chore: Implement missing methods

* build: Update paperweight

* upstream: Update upstream

6df194e Remove finalize, use a Cleaner instead (1943)
9843a4f Fix snapshots in 1.18 (1959)

* ci: Escape workflows

* build: Update paperweight to 1.18.1

* build: Update Paster

* Fix compilation

* Bump to 1.18.1

* Do both 1.18 and 1.18.1

Co-authored-by: Alex <mc.cache@web.de>

* Fix single-block lookups

* Reserve ordinals 0 through 3 for air/"reserved"

* Create block palette data with values

* Fix classpath for testing for starlight

* Correctly use block rather than sky light layer [not used in paper]

Co-authored-by: NotMyFault <mc.cache@web.de>
Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com>
2021-12-20 21:12:04 +00:00
NotMyFault
0b45248b8c
style: Use minimized version output 2021-11-29 22:15:41 +01:00
Desjardins Jérôme
a2df590fae
feat: Add worldedit.schematic.save.global permission (#1406) 2021-11-12 14:21:06 +00:00
NotMyFault
c55bc8c05f
refactor: Move update checker to core
feat: Add permission for tracing
2021-10-23 19:36:59 +02:00
NotMyFault
bd9476a175
refactor: Address .editorconfig violations 2021-10-18 23:09:21 +02:00
Jordan
9c1c8bfdf2
Implement restoring biomes, entities, and extended world heights (#1316) 2021-10-17 13:40:55 +00:00
NotMyFault
27865dc785
chore: Exchange debug log levels & component-ify a few messages (#1342) 2021-10-17 14:50:42 +02:00
dordsor21
6839fa5567
Add configurable disallowed states for limits, global disallowed blocks (#1312) 2021-10-09 11:02:26 +00:00
dordsor21
6895234815
Don't allow edits on plots when owner is offline and player is only added (#1313) 2021-10-04 12:34:40 +00:00
dordsor21
7a6a0f68fe
Don't allow area pickaxe outside max y
#1331
2021-09-30 13:16:15 +01:00
dordsor21
0ed98729f8
Allow console to execute commands now that editsessions etc. accept actors
- Fixes #724
 - Fixes #1044
2021-09-28 15:59:52 +01:00
dordsor21
1cf5899586
Allow deletion of DOC
Fixes #1325
2021-09-27 14:39:21 +01:00
dordsor21
b73db47e01
Add switch to schem loadall to replace existing clipboard(s) 2021-09-27 14:15:26 +01:00
dordsor21
d25a85e0d4
Fix expression evaluation method used for generatebiome
#32
2021-09-22 15:03:03 +01:00
dordsor21
57b47d2451
Use a MaskTraverser to set extent where it will be a WorldWrapper otherwise 2021-09-21 14:59:49 +01:00
dordsor21
23ca345a2e
Don't setextent twice in replace 2021-09-21 14:51:39 +01:00
dordsor21
971977a66a
Fix //sel list 2021-09-21 14:51:05 +01:00
dordsor21
d0056870be
Fix fuzzy region 2021-09-21 14:31:03 +01:00
Matt
4f68fb0e26
Add tracing feature to EditSessions (Upstream 1301) (#1112)
Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
Co-authored-by: dordsor21 <dordsor21@gmail.com>
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-09-19 20:02:41 +00:00
dordsor21
abaa98d2a9
Fix #403 2021-09-19 20:47:21 +01:00
dordsor21
0a48765c98
Add //blob command equivalent to //br rock 2021-09-18 17:42:58 +01:00
dordsor21
7d032ba69f
Scattercommand should use the same editsession for all commands, make it "silent" by default and allow players to see output if wanted. 2021-09-18 17:42:40 +01:00
dordsor21
51aa500857
move yscale earlier in br height for people that can't work it out themselves 2021-09-18 16:20:28 +01:00
dordsor21
1cc6ad1481
Fix #1049 2021-09-17 17:26:41 +01:00
dordsor21
90aeb48040
Fix #1297 2021-09-17 17:12:14 +01:00
dordsor21
3088b1245c
Simplify flushing of clipboards in ClipboardCommands 2021-09-13 15:07:16 +01:00
dordsor21
fcbbc72a19
Refactor the try-catch for copy/cut commands, switch to saveDiskClipboard instead of closing the clipboard on error
Address #1291
2021-09-13 13:19:57 +01:00
dordsor21
37998ec598
Refactor heightmap classes to math where it makes more sense
(not required by heightmap processor, nor are they processors, used for heightmap brushes etc.)
2021-09-11 12:23:03 +01:00
NotMyFault
f29d68b16e
Update Upstream
fbf61ef Fix raise and lower deform brushes (1889)
2021-09-11 10:15:44 +02:00
dordsor21
db24b429c1
only close clipboard on error during copy
apply to //cut as well
2021-09-11 00:27:26 +01:00
dordsor21
470ba64fe4
Fix #1260 2021-09-10 17:46:21 +01:00
dordsor21
195a13a23c
some codestyle application 2021-09-08 16:39:43 +01:00
NotMyFault
d236470df8
Update Upstream
b1c230d Add conditional checking in help command (1888)
b4fbbc9 Move clearable checks for Bukkit to adapters (1887)
2021-09-04 10:31:31 +02:00
dordsor21
fb7e95c440
Improve exceptions (#1256)
- Kick more exceptions further up the pipeline to be more likely to be shown to player
- Try to avoid lots of console spamming when it's the same error multiple times
- Allow parsing of FaweExceptions during commands to better give information to players
2021-09-01 16:36:03 +02:00