Commit Graph

59 Commits

Author SHA1 Message Date
Jesse Boyd
f87e31683e
don't use origin as the region bounds 2019-04-02 00:19:32 +11:00
Jesse Boyd
c9f1fed282
Fixes #88 2019-04-02 00:08:56 +11:00
Jesse Boyd
6e6a3f9035
Fix plotsquared schematic hook 2019-04-01 21:30:21 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors 2019-04-01 03:09:20 +11:00
NotMyFault
8623dd0009 Fixes #80 2019-03-27 15:38:21 +01:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
IronApollo
c98a311146 Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader 2019-03-06 03:06:47 -05:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
Matthew Miller
c935e381b7 Added a method to teleport entities across worlds. 2019-02-02 11:23:02 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Byron Marohn
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Jesse Boyd
f65887c957
Some ammendments to PR boy0001/WorldEdit#9 2018-10-17 23:41:38 +11:00
IronApollo
17e8be0bd2 Fixes some schematic files not being found with proper input 2018-10-14 07:14:12 -04:00
Jesse Boyd
5b5336cc83
some fixes
Use sponge schematic format instead of structure block
Fix VS undo running on main thread
Fix missing sections when setting blocks
2018-09-18 12:49:33 +10:00
Jesse Boyd
ee9467b5e4
Merge with origin/master 2018-09-12 20:23:34 +10:00
Gerrygames
934680dac2 fix sponge schematic offset 2018-09-04 14:26:50 +02:00
Jesse Boyd
b24d322d29
Update from sk89q/master 2018-09-03 00:10:38 +10:00
Jesse Boyd
abd886acd7
some hasty refactoring 2018-08-28 02:56:28 +10:00
Matthew Miller
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
Jesse Boyd
20feefcab2
Fix schematic load with no specified format 2018-08-17 02:55:41 +10:00
Jesse Boyd
d85ad6e116
Implement CuboidClipboard 2018-08-17 01:54:13 +10:00
Jesse Boyd
50fce3147f
Add BuiltInClipboardFormat 2018-08-17 00:05:56 +10:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods 2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
d11c3ae600 Fixed reading in schematics failing if they had tile entity data because of a Spigot change. 2018-08-06 17:57:40 +10:00
Matthew Miller
334143357a Added LongArrayTag support to NBT 2018-08-05 13:36:53 +10:00
Matthew Miller
38cff7c7b2 Fixed up tile entities in Sponge schematics. 2018-08-04 11:43:43 +10:00
Matthew Miller
3d265ff9b9 Added entity translations 2018-08-04 11:43:42 +10:00
Matthew Miller
7773ef6f9a Fixed a few issues with Sponge schematic handling. 2018-08-04 11:43:42 +10:00
Matthew Miller
2c1b234e38 Fixed some issues with Sponge schematics. 2018-08-04 11:43:42 +10:00
Matthew Miller
ea349bdbf1 Fix checkstyle issues. 2018-08-04 11:43:42 +10:00
Matthew Miller
a75d9e896b Start work on the Sponge schematic format. This should work but it may not, it's untested. 2018-08-04 11:43:42 +10:00
Matthew Miller
fdb7ada295 Added some error handling for legacy conversions of schematics. 2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb Fixed a few clipboard related issues. 2018-08-04 11:43:41 +10:00
Matthew Miller
965e977411 Fixed a few more errors, and added legacy support to the item parser. 2018-08-04 11:43:41 +10:00
Matthew Miller
bc2279f2f6 Refactor schematics to use kenzierocks registerable system. 2018-08-04 11:43:41 +10:00
Matthew Miller
3f1f52d1f1 Made a few schematic related fixes. Made the deprecation error more obvious. 2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8 Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
b06937d1c8 Setup a legacy mapper system. The file does not exist yet. 2018-08-04 11:43:39 +10:00
Matthew Miller
282eca7663 Added a category system and refactored registries 2018-08-04 11:43:39 +10:00