Commit Graph

99 Commits

Author SHA1 Message Date
dordsor21
fda7d00747 A more verbose fix to #329 and similar issues.
- Re-read chunksections the first time they're "loaded" for an operation
 - Reset the chunksection if there are block changes when setting blocks via reflection
 - These are maybe gonna affect performance a bit? Idk. Seems to be alright for me
 - These are maybe gonna make more issues? Yeah maybe, but I couldn't find any
2020-04-29 18:17:21 +01:00
dordsor21
820ae19dc2 Read processors in reverse order.
- EditSessionBuilder always assigns the history processors before the limit extents, meaning the limit did not get properly flushed to history, but because spigot is notified of the changes after the processes have taken place, the correct edit was displayed to the player and placed into the world.
 - This might break other stuff...
2020-04-23 23:46:43 +01:00
MattBDev
5cc7a09769 Fixes #366
That issue was actually a NoSuchElementException.
2020-04-02 15:51:55 -04:00
IronApollo
110347214e Update SingleThreadQueueExtent.java 2020-03-31 20:29:03 -04:00
MattBDev
e648b35b95 Small code quality changes 2020-03-24 12:32:36 -04:00
MattBDev
c1fe16b0e9 Generics improvements 2020-03-05 16:43:26 -05:00
MattBDev
915ab43f6e Cleanup unused code. 2020-03-05 16:07:20 -05:00
MattBDev
bfcf24b27b Small quality of code changes 2020-02-23 12:48:22 -05:00
MattBDev
e0bb1ce853 Revert "More minor cleanup"
This reverts commit 38435d50
2020-02-18 18:06:08 -05:00
MattBDev
38435d50b4 More minor cleanup 2020-02-18 18:00:39 -05:00
MattBDev
728b36cd8c Remove dead code and minor changes to existing code 2020-02-18 13:18:43 -05:00
MattBDev
048974dca5 Introduce Resettable interface 2020-02-16 15:14:34 -05:00
MattBDev
49dbd4b76b Minor changes 2020-02-14 14:29:08 -05:00
MattBDev
020c674c01 Revert migration of FaweCache to Kotlin 2020-01-29 15:01:38 -05:00
MattBDev
8078cf077a consistency changes 2020-01-26 13:01:16 -05:00
MattBDev
e0f6869573 Revert "More code quality fixes"
This reverts commit 2d6957ce
2020-01-23 14:41:57 -05:00
MattBDev
2d6957ce1c More code quality fixes 2020-01-22 21:15:52 -05:00
MattBDev
88359f0215 More Kotlin 2020-01-21 14:30:13 -05:00
MattBDev
0cad7f229b API improvements 2020-01-15 20:38:46 -05:00
MattBDev
2d5a8ce573 Cleaned up a lot of code and introduced Kotlin to the project 2020-01-14 19:44:09 -05:00
Jesse Boyd
195c4a7647
wip history changes 2020-01-06 08:36:16 +00:00
Jesse Boyd
c05cdd8faa
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15 2020-01-04 10:12:33 +00:00
Jesse Boyd
88a95221a8
Make masks more stateless 2020-01-04 10:11:13 +00:00
MattBDev
f3e0109be2 A lot of small changes 2020-01-03 15:38:30 -05:00
MattBDev
dfa3f457d6 New debugging to generate less console messages. 2020-01-03 12:30:46 -05:00
MattBDev
cfb6e3bca4 Various debugging and cleaning 2020-01-03 12:02:18 -05:00
Jesse Boyd
c2cc4f5aeb
Fix craftbook 2019-12-20 05:54:03 +00:00
NotMyFault
f37bc9417c Merge branch 'merge' into 1.15 2019-12-19 19:05:27 +01:00
Jesse Boyd
6a49b71cf2
Fix compile 2019-12-19 16:19:46 +00:00
Jesse Boyd
6ddeb2ebf5
Various minor
refactor some region dependencies
swithc masking extent to a filter (so it can be parallelized)
Some unfinished refactoring of the filters
remove piston messages from strings.json
2019-12-16 09:07:51 +00:00
Jesse Boyd
34afc03443
fix walls 2019-11-25 23:49:16 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
319b3c5f7f
fix chunks not being submitted 2019-11-18 14:49:52 +00:00
Jesse Boyd
0087a0d6ab
Various minor
fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
3f92f12e89
synchronize char blocks 2019-11-17 20:02:33 +00:00
Jesse Boyd
e661652c12
Fix setting blocks in null sections 2019-11-17 19:30:28 +00:00
Jesse Boyd
69c225c00f
Fix //vis 2019-11-17 17:22:21 +00:00
Jesse Boyd
c3f86fd6da wip brush vis mode 2019-11-17 05:00:10 +11:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent 2019-11-16 00:20:14 +00:00
Jesse Boyd
601890fe64
Fix biome sending 2019-11-14 19:21:28 +00:00
Jesse Boyd
cfa147cf76
WIP clipboard offsets
TODO schem load -> BlockArrayClipboard
2019-11-11 22:34:33 +00:00
MattBDev
630245bb9f Attempt to fix compile and other small changes 2019-11-11 16:22:03 -05:00
MattBDev
1ffe05464f Merge remote-tracking branch 'origin/commanding-pipeline' into commanding-pipeline 2019-11-11 16:02:41 -05:00
MattBDev
a23a4e5496 misc changes. 2019-11-11 16:02:28 -05:00
Jesse Boyd
2e6f46e451
Fix QueueHandler uncache 2019-11-11 20:14:57 +00:00
Jesse Boyd
7aa0d9c122
Various minor
Disable P2's we region restrictions (so that it uses FAWE's)
Fix extent binding
Fix filtering on null sections
2019-11-11 16:49:13 +00:00
Jesse Boyd
82f5c4ebed
Fix compile 2019-11-07 10:28:17 +00:00
Jesse Boyd
5f4af7958f
MCAFile is chunk based extent 2019-11-06 10:38:36 +00:00
Jesse Boyd
240b2de90c
Update to PlotSquared-we branch 2019-11-06 09:29:20 +00:00
Jesse Boyd
1e16095cba
Fix palette / region iteration 2019-11-04 07:47:31 +00:00