/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.function.block; import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.function.RegionFunction; /** * Keeps a count of the number of times that {@link #apply(Vector)} is called. */ public class Counter implements RegionFunction { private int count; /** * Returns the number of blocks that have been counted. * * @return the number of blocks */ public int getCount() { return count; } @Override public boolean apply(Vector position) throws WorldEditException { count++; return false; } }