/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command.argument; import com.google.common.collect.ImmutableSetMultimap; import org.enginehub.piston.CommandManager; import org.enginehub.piston.converter.MultiKeyConverter; import org.enginehub.piston.inject.Key; public class BooleanConverter { public static void register(CommandManager commandManager) { commandManager.registerConverter( Key.of(Boolean.class), MultiKeyConverter.builder( ImmutableSetMultimap.builder() .putAll(false, "off", "f", "false", "n", "no") .putAll(true, "on", "t", "true", "y", "yes") .build() ) .errorMessage(arg -> "Not a boolean value: " + arg) .build() ); } private BooleanConverter() { } }