// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; /** * Extension of Vector that supports being compared as ints (for accuracy). * * @author sk89q */ public class BlockWorldVector extends WorldVector { /** * Construct the Vector object. * * @param pt */ public BlockWorldVector(WorldVector pt) { super(pt.getWorld(), pt); } /** * Construct the Vector object. * @param world * * @param pt */ public BlockWorldVector(LocalWorld world, Vector pt) { super(world, pt); } /** * Construct the Vector object. * * @param world * @param x * @param y * @param z */ public BlockWorldVector(WorldVector world, int x, int y, int z) { super(world.getWorld(), x, y, z); } /** * Construct the Vector object. * * @param world * @param v */ public BlockWorldVector(WorldVector world, Vector v) { super(world.getWorld(), v.getX(), v.getY(), v.getZ()); } /** * Construct the Vector object. * * @param world * @param x * @param y * @param z */ public BlockWorldVector(LocalWorld world, int x, int y, int z) { super(world, x, y, z); } /** * Construct the Vector object. * * @param world * @param x * @param y * @param z */ public BlockWorldVector(LocalWorld world, float x, float y, float z) { super(world, x, y, z); } /** * Construct the Vector object. * * @param world * @param x * @param y * @param z */ public BlockWorldVector(LocalWorld world, double x, double y, double z) { super(world, x, y, z); } /** * Checks if another object is equivalent. * * @param obj * @return whether the other object is equivalent */ @Override public boolean equals(Object obj) { if (!(obj instanceof WorldVector)) { return false; } WorldVector other = (WorldVector)obj; return (int)other.getX() == (int)this.x && (int)other.getY() == (int)this.y && (int)other.getZ() == (int)this.z; } /** * Gets the hash code. * * @return hash code */ @Override public int hashCode() { return (Integer.valueOf((int)x).hashCode() << 19) ^ (Integer.valueOf((int)y).hashCode() << 12) ^ Integer.valueOf((int)z).hashCode(); } }