// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.tools; import com.sk89q.worldedit.*; import com.sk89q.worldedit.bags.BlockBag; import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.BlockID; import com.sk89q.worldedit.masks.CombinedMask; import com.sk89q.worldedit.masks.Mask; import com.sk89q.worldedit.patterns.Pattern; import com.sk89q.worldedit.patterns.SingleBlockPattern; import com.sk89q.worldedit.tools.brushes.Brush; import com.sk89q.worldedit.tools.brushes.SphereBrush; /** * Builds a shape at the place being looked at. * * @author sk89q */ public class BrushTool implements TraceTool { protected static int MAX_RANGE = 500; protected int range = -1; private Mask mask = null; private Brush brush = new SphereBrush(); private Pattern material = new SingleBlockPattern(new BaseBlock(BlockID.COBBLESTONE)); private double size = 1; private String permission; /** * Construct the tool. * * @param permission */ public BrushTool(String permission) { this.permission = permission; } /** * Checks to see if the player can still be using this tool (considering * permissions and such). * * @param player * @return */ public boolean canUse(LocalPlayer player) { return player.hasPermission(permission); } /** * Get the filter. * * @return the filter */ public Mask getMask() { return mask; } /** * Set the block filter used for identifying blocks to replace. * * @param filter the filter to set */ public void setMask(Mask filter) { this.mask = filter; } /** * Set the brush. * * @param brush * @param perm */ public void setBrush(Brush brush, String perm) { this.brush = brush; this.permission = perm; } /** * Get the current brush. * * @return */ public Brush getBrush() { return brush; } /** * Set the material. * * @param material */ public void setFill(Pattern material) { this.material = material; } /** * Get the material. * * @return */ public Pattern getMaterial() { return material; } /** * Get the set brush size. * * @return */ public double getSize() { return size; } /** * Set the set brush size. * * @param radius */ public void setSize(double radius) { this.size = radius; } /** * Get the set brush range. * * @return */ public int getRange() { return (range < 0) ? MAX_RANGE : Math.min(range, MAX_RANGE); } /** * Set the set brush range. * * @param size */ public void setRange(int range) { this.range = range; } /** * Perform the action. Should return true to deny the default * action. * * @param player * @param session * @return true to deny */ public boolean actPrimary(ServerInterface server, LocalConfiguration config, LocalPlayer player, LocalSession session) { WorldVector target = null; if (this.range > -1) { target = player.getBlockTrace(getRange(), true); } else { target = player.getBlockTrace(MAX_RANGE); } if (target == null) { player.printError("No block in sight!"); return true; } BlockBag bag = session.getBlockBag(player); EditSession editSession = session.createEditSession(player); Mask existingMask = editSession.getMask(); if (existingMask == null) { editSession.setMask(mask); } else if (existingMask instanceof CombinedMask) { ((CombinedMask) existingMask).add(mask); } else { CombinedMask newMask = new CombinedMask(existingMask); newMask.add(mask); editSession.setMask(newMask); } try { brush.build(editSession, target, material, size); } catch (MaxChangedBlocksException e) { player.printError("Max blocks change limit reached."); } finally { if (bag != null) { bag.flushChanges(); } session.remember(editSession); } return true; } }