/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ // $Id$ package com.sk89q.worldedit.internal.cui; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.Vector2; public class SelectionCylinderEvent implements CUIEvent { protected final BlockVector3 pos; protected final Vector2 radius; public SelectionCylinderEvent(BlockVector3 pos, Vector2 radius) { this.pos = pos; this.radius = radius; } @Override public String getTypeId() { return "cyl"; } @Override public String[] getParameters() { return new String[] { String.valueOf(pos.getBlockX()), String.valueOf(pos.getBlockY()), String.valueOf(pos.getBlockZ()), String.valueOf(radius.getX()), String.valueOf(radius.getZ()) }; } }