/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command.tool; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.LocalConfiguration; import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.MaxChangedBlocksException; import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Platform; import com.sk89q.worldedit.extent.inventory.BlockBag; import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.util.Direction; import com.sk89q.worldedit.util.Location; import com.sk89q.worldedit.world.block.BlockStateHolder; import javax.annotation.Nullable; public class StackTool implements BlockTool { private final int range; private final Mask mask; public StackTool(int range, Mask mask) { this.range = range; this.mask = mask; } @Override public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked, @Nullable Direction face) { if (face == null) { return false; } BlockBag bag = session.getBlockBag(player); try (EditSession editSession = session.createEditSession(player)) { BlockStateHolder block = editSession.getFullBlock(clicked.toVector().toBlockPoint()); try { editSession.disableBuffering(); BlockVector3 position = clicked.toVector().toBlockPoint(); for (int i = 0; i < range; i++) { position = position.add(face.toBlockVector()); if (!mask.test(position)) { break; } editSession.setBlock(position, block); } } catch (MaxChangedBlocksException ignored) { } finally { session.remember(editSession); } } finally { if (bag != null) { bag.flushChanges(); } } return true; } @Override public boolean canUse(Actor actor) { return actor.hasPermission("worldedit.tool.stack"); } }