/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.function.factory; import com.sk89q.worldedit.function.Contextual; import com.sk89q.worldedit.function.EditContext; import com.sk89q.worldedit.function.LayerFunction; import com.sk89q.worldedit.function.operation.Operation; import com.sk89q.worldedit.function.visitor.LayerVisitor; import com.sk89q.worldedit.regions.FlatRegion; import com.sk89q.worldedit.regions.NullRegion; import com.sk89q.worldedit.regions.Regions; import static com.google.common.base.Preconditions.checkNotNull; import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull; public class ApplyLayer implements Contextual { private final FlatRegion region; private final Contextual function; public ApplyLayer(Contextual function) { this(Regions.asFlatRegion(new NullRegion()), function); } public ApplyLayer(FlatRegion region, Contextual function) { checkNotNull(region, "region"); checkNotNull(function, "function"); this.region = region; this.function = function; } @Override public Operation createFromContext(EditContext context) { FlatRegion localRegion = Regions.asFlatRegion(firstNonNull(context.getRegion(), region)); return new LayerVisitor(localRegion, localRegion.getMinimumPoint().getY(), localRegion.getMaximumPoint().getY(), function.createFromContext(context)); } @Override public String toString() { return "set " + function; } }