/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.world.registry; import com.sk89q.worldedit.registry.state.Property; import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockType; import javax.annotation.Nullable; import java.util.Collection; import java.util.Collections; import java.util.Map; /** * Provides information on blocks and provides methods to create them. */ public interface BlockRegistry { /** * Gets the name for the given block. * * @param blockType the block * @return The name, or null if it's unknown */ @Nullable String getName(BlockType blockType); /** * Get the material for the given block. * * @param blockType the block * @return the material, or null if the material information is not known */ @Nullable BlockMaterial getMaterial(BlockType blockType); @Nullable default BlockMaterial getMaterial(BlockState state) { return getMaterial(state.getBlockType()); } /** * Get an unmodifiable map of states for this block. * * @param blockType the block * @return a map of states where the key is the state's ID */ Map> getProperties(BlockType blockType); /** * Register all blocks */ default Collection registerBlocks() { return Collections.emptyList(); } }