/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.wepif; import com.sk89q.util.yaml.YAMLProcessor; import net.milkbowl.vault.permission.Permission; import org.bukkit.OfflinePlayer; import org.bukkit.Server; import org.bukkit.entity.Player; import org.bukkit.plugin.RegisteredServiceProvider; public class VaultResolver implements PermissionsResolver { private static Permission perms = null; public static PermissionsResolver factory(Server server, YAMLProcessor config) { if (server.getPluginManager().getPlugin("Vault") == null) { return null; } RegisteredServiceProvider rsp = server.getServicesManager().getRegistration(Permission.class); if (rsp == null) { return null; } perms = rsp.getProvider(); if (perms == null) { return null; } return new VaultResolver(server); } private final Server server; public VaultResolver(Server server) { this.server = server; } @Override public void load() { } @Override public String getDetectionMessage() { return "Vault detected! Using Vault for permissions"; } @Override public boolean hasPermission(String name, String permission) { return hasPermission(server.getOfflinePlayer(name), permission); } @Override public boolean hasPermission(String worldName, String name, String permission) { return hasPermission(worldName, server.getOfflinePlayer(name), permission); } @Override public boolean inGroup(String player, String group) { return inGroup(server.getOfflinePlayer(player), group); } @Override public String[] getGroups(String player) { return getGroups(server.getOfflinePlayer(player)); } @Override public boolean hasPermission(OfflinePlayer player, String permission) { Player onlinePlayer = player.getPlayer(); if (onlinePlayer == null) { return perms.playerHas(null, player, permission); } else { return perms.playerHas(onlinePlayer.getWorld().getName(), player, permission); } } @Override public boolean hasPermission(String worldName, OfflinePlayer player, String permission) { return perms.playerHas(worldName, player, permission); } @Override public boolean inGroup(OfflinePlayer player, String group) { Player onlinePlayer = player.getPlayer(); if (onlinePlayer == null) { return perms.playerInGroup(null, player, group); } else { return perms.playerInGroup(onlinePlayer, group); } } @Override public String[] getGroups(OfflinePlayer player) { Player onlinePlayer = player.getPlayer(); if (onlinePlayer == null) { return perms.getPlayerGroups(null, player); } else { return perms.getPlayerGroups(onlinePlayer); } } }