/* * WorldEdit * Copyright (C) 2012 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ // $Id$ package com.sk89q.worldedit.bukkit; import org.bukkit.Bukkit; import org.bukkit.block.Block; import org.bukkit.event.Event.Result; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; import org.bukkit.event.block.Action; import org.bukkit.event.player.PlayerCommandPreprocessEvent; import org.bukkit.event.player.PlayerGameModeChangeEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerQuitEvent; import com.sk89q.util.StringUtil; import com.sk89q.worldedit.LocalPlayer; import com.sk89q.worldedit.LocalWorld; import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.WorldVector; /** * Handles all events thrown in relation to a Player */ public class WorldEditListener implements Listener { private WorldEditPlugin plugin; private boolean ignoreLeftClickAir = false; /** * Called when a player plays an animation, such as an arm swing * * @param event Relevant event details */ /** * Construct the object; * * @param plugin */ public WorldEditListener(WorldEditPlugin plugin) { this.plugin = plugin; } /** * Called when a player leaves a server * * @param event Relevant event details */ @EventHandler public void onPlayerQuit(PlayerQuitEvent event) { plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer())); } @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) public void onGamemode(PlayerGameModeChangeEvent event) { // this will automatically refresh their sesssion, we don't have to do anything WorldEdit.getInstance().getSession(plugin.wrapPlayer(event.getPlayer())); } /** * Called when a player attempts to use a command * * @param event Relevant event details */ @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true) public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) { String[] split = event.getMessage().split(" "); if (split.length > 0) { split = plugin.getWorldEdit().commandDetection(split); split[0] = "/" + split[0]; } final String newMessage = StringUtil.joinString(split, " "); if (!newMessage.equals(event.getMessage())) { event.setMessage(newMessage); plugin.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { if (event.getMessage().length() > 0) { plugin.getServer().dispatchCommand(event.getPlayer(), event.getMessage().substring(1)); } event.setCancelled(true); } } } /** * Called when a player interacts * * @param event Relevant event details */ @EventHandler public void onPlayerInteract(PlayerInteractEvent event) { if (event.useItemInHand() == Result.DENY) { return; } final LocalPlayer player = plugin.wrapPlayer(event.getPlayer()); final LocalWorld world = player.getWorld(); final WorldEdit we = plugin.getWorldEdit(); Action action = event.getAction(); if (action == Action.LEFT_CLICK_BLOCK) { final Block clickedBlock = event.getClickedBlock(); final WorldVector pos = new WorldVector(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ()); if (we.handleBlockLeftClick(player, pos)) { event.setCancelled(true); } if (we.handleArmSwing(player)) { event.setCancelled(true); } if (!ignoreLeftClickAir) { final int taskId = Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() { @Override public void run() { ignoreLeftClickAir = false; } }, 2); if (taskId != -1) { ignoreLeftClickAir = true; } } } else if (action == Action.LEFT_CLICK_AIR) { if (ignoreLeftClickAir) { return; } if (we.handleArmSwing(player)) { event.setCancelled(true); } } else if (action == Action.RIGHT_CLICK_BLOCK) { final Block clickedBlock = event.getClickedBlock(); final WorldVector pos = new WorldVector(world, clickedBlock.getX(), clickedBlock.getY(), clickedBlock.getZ()); if (we.handleBlockRightClick(player, pos)) { event.setCancelled(true); } if (we.handleRightClick(player)) { event.setCancelled(true); } } else if (action == Action.RIGHT_CLICK_AIR) { if (we.handleRightClick(player)) { event.setCancelled(true); } } } }