name: WorldEdit main: com.sk89q.worldedit.bukkit.WorldEditPlugin version: "${internalVersion}" load: STARTUP api-version: 1.13 description: Fast Async WorldEdit plugin authors: [Empire92, MattBDev] loadbefore: [BannerBoard, WorldGuard, PlotSquared, AsyncWorldEdit, AsyncWorldEditInjector] database: false permissions: fawe.plotsquared: default: true children: fawe.plotsquared.trusted: true fawe.bypass.regions: default: false fawe.bypass: default: false children: fawe.bypass.regions: true fawe.limit.*: true fawe.tips: default: false fawe.admin: default: op fawe.reload: default: false fawe.permpack.basic: default: op children: fawe.worldeditregion: true fawe.cancel: true worldedit.biome.info: true worldedit.biome.set: true worldedit.biome.list: true worldedit.chunkinfo: true worldedit.listchunks: true worldedit.clipboard.cut: true worldedit.clipboard.paste: true worldedit.schematic.formats: true worldedit.schematic.load: true worldedit.schematic.list: true worldedit.schematic.save: true worldedit.clipboard.clear: true worldedit.clipboard.copy: true worldedit.clipboard.lazycopy: true worldedit.clipboard.place: true worldedit.clipboard.download: true worldedit.clipboard.flip: true worldedit.clipboard.rotate: true worldedit.help: true worldedit.global-mask: true worldedit.global-transform: true worldedit.generation.cylinder: true worldedit.generation.sphere: true worldedit.generation.forest: true worldedit.generation.pumpkins: true worldedit.generation.pyramid: true worldedit.generation.shape: true worldedit.history.undo: true worldedit.history.redo: true worldedit.history.rollback: true worldedit.navigation.unstuck: true worldedit.navigation.ascend: true worldedit.navigation.descend: true worldedit.navigation.ceiling: true worldedit.navigation.thru.command: true worldedit.navigation.jumpto.command: true worldedit.navigation.up: true worldedit.region.hollow: true worldedit.region.line: true worldedit.region.curve: true worldedit.region.overlay: true worldedit.region.center: true worldedit.region.naturalize: true worldedit.region.walls: true worldedit.region.faces: true worldedit.region.smooth: true worldedit.region.move: true worldedit.region.forest: true worldedit.region.replace: true worldedit.region.stack: true worldedit.region.set: true worldedit.selection.pos: true worldedit.selection.chunk: true worldedit.selection.hpos: true worldedit.wand: true worldedit.wand.toggle: true worldedit.selection.contract: true worldedit.selection.outset: true worldedit.selection.inset: true worldedit.analysis.distr: true worldedit.analysis.count: true worldedit.selection.size: true worldedit.selection.expand: true worldedit.selection.shift: true worldedit.snapshots.list: true worldedit.superpickaxe: true worldedit.superpickaxe.area: true worldedit.superpickaxe.recursive: true worldedit.brush.blendball: true worldedit.brush.erode: true worldedit.brush.pull: true worldedit.brush.circle: true worldedit.brush.recursive: true worldedit.brush.line: true worldedit.brush.spline: true worldedit.brush.surfacespline: true worldedit.brush.shatter: true worldedit.brush.stencil: true worldedit.brush.height: true worldedit.brush.layer: true worldedit.brush.populateschematic: true worldedit.brush.scatter: true worldedit.brush.splatter: true worldedit.brush.scattercommand: true worldedit.brush.copy: true worldedit.brush.command: true worldedit.brush.apply: true worldedit.brush.sphere: true worldedit.brush.cylinder: true worldedit.brush.clipboard: true worldedit.brush.smooth: true worldedit.brush.ex: true worldedit.brush.gravity: true worldedit.brush.options.range: true worldedit.brush.options.material: true worldedit.brush.options.size: true worldedit.brush.options.mask: true worldedit.brush.options.smask: true worldedit.brush.options.transform: true worldedit.brush.options.scroll: true worldedit.brush.options.visualize: true worldedit.tool.deltree: true worldedit.tool.farwand: true worldedit.tool.lrbuild: true worldedit.tool.info: true worldedit.tool.tree: true worldedit.tool.replacer: true worldedit.tool.data-cycler: true worldedit.tool.flood-fill: true worldedit.tool.inspect: true worldedit.fill.recursive: true worldedit.drain: true worldedit.fixlava: true worldedit.fixwater: true worldedit.removeabove: true worldedit.removebelow: true worldedit.removenear: true worldedit.replacenear: true worldedit.snow: true worldedit.thaw: true worldedit.green: true worldedit.extinguish: true worldedit.calc: true worldedit.fill: true