// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.blocks; import com.sk89q.jnbt.*; import com.sk89q.worldedit.data.*; import java.util.Map; import java.util.HashMap; import java.util.List; import java.util.ArrayList; import java.util.Map.Entry; /** * Represents chests. * * @author sk89q */ public class ChestBlock extends BaseBlock implements TileEntityBlock, ContainerBlock { /** * Store the list of items. */ private BaseItemStack[] items; /** * Construct the chest block. */ public ChestBlock() { super(BlockID.CHEST); items = new BaseItemStack[27]; } /** * Construct the chest block. * * @param data */ public ChestBlock(int data) { super(BlockID.CHEST, data); items = new BaseItemStack[27]; } /** * Construct the chest block. * * @param data * @param items */ public ChestBlock(int data, BaseItemStack[] items) { super(BlockID.CHEST, data); this.items = items; } /** * Get the list of items. * * @return */ public BaseItemStack[] getItems() { return items; } /** * Set the list of items. */ public void setItems(BaseItemStack[] items) { this.items = items; } /** * Get the tile entity ID. * * @return */ public String getTileEntityID() { return "Chest"; } /** * Store additional tile entity data. Returns true if the data is used. * * @return map of values * @throws DataException */ public Map toTileEntityNBT() throws DataException { List itemsList = new ArrayList(); for (int i = 0; i < items.length; ++i) { BaseItemStack item = items[i]; if (item != null) { Map data = new HashMap(); CompoundTag itemTag = new CompoundTag("Items", data); data.put("id", new ShortTag("id", (short) item.getType())); data.put("Damage", new ShortTag("Damage", item.getDamage())); data.put("Count", new ByteTag("Count", (byte) item.getAmount())); data.put("Slot", new ByteTag("Slot", (byte) i)); if(item.getEnchantments().size() > 0) { Map ench = new HashMap(); CompoundTag compound = new CompoundTag("tag", ench); List list = new ArrayList(); ListTag enchlist = new ListTag("ench", CompoundTag.class, list); for(Entry entry : item.getEnchantments().entrySet()) { Map enchantment = new HashMap(); CompoundTag enchantcompound = new CompoundTag(null, ench); enchantment.put("id", new ShortTag("id", entry.getKey().shortValue())); enchantment.put("lvl", new ShortTag("lvl", entry.getValue().shortValue())); list.add(enchantcompound); } ench.put("ench", enchlist); data.put("tag", compound); } itemsList.add(itemTag); } } Map values = new HashMap(); values.put("Items", new ListTag("Items", CompoundTag.class, itemsList)); return values; } /** * Get additional information from the title entity data. * * @param values * @throws DataException */ public void fromTileEntityNBT(Map values) throws DataException { if (values == null) { return; } Tag t = values.get("id"); if (!(t instanceof StringTag) || !((StringTag) t).getValue().equals("Chest")) { throw new DataException("'Chest' tile entity expected"); } ListTag items = (ListTag) Chunk.getChildTag(values, "Items", ListTag.class); BaseItemStack[] newItems = new BaseItemStack[27]; for (Tag tag : items.getValue()) { if (!(tag instanceof CompoundTag)) { throw new DataException("CompoundTag expected as child tag of Chest's Items"); } CompoundTag item = (CompoundTag) tag; Map itemValues = item.getValue(); short id = Chunk.getChildTag(itemValues, "id", ShortTag.class).getValue(); short damage = Chunk.getChildTag(itemValues, "Damage", ShortTag.class).getValue(); byte count = Chunk.getChildTag(itemValues, "Count", ByteTag.class).getValue(); byte slot = Chunk.getChildTag(itemValues, "Slot", ByteTag.class).getValue(); if (slot >= 0 && slot <= 26) { BaseItemStack itemstack = new BaseItemStack(id, count, damage); if(itemValues.containsKey("tag")) { ListTag ench = (ListTag) Chunk.getChildTag(itemValues, "tag", CompoundTag.class).getValue().get("ench"); for(Tag e : ench.getValue()) { Map vars = ((CompoundTag) e).getValue(); short enchid = Chunk.getChildTag(vars, "id", ShortTag.class).getValue(); short enchlvl = Chunk.getChildTag(vars, "lvl", ShortTag.class).getValue(); itemstack.getEnchantments().put((int) enchid, (int)enchlvl); } } newItems[slot] = itemstack; } } this.items = newItems; } }