/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; import com.sk89q.worldedit.blocks.BlockID; import com.sk89q.worldedit.blocks.ItemID; import com.sk89q.worldedit.world.snapshot.SnapshotRepository; import java.io.File; import java.util.HashSet; import java.util.Set; /** * Represents WorldEdit's configuration. * * @author sk89q */ public abstract class LocalConfiguration { protected static final int[] defaultDisallowedBlocks = new int[] { // dangerous stuff (physics/drops items) BlockID.SAPLING, BlockID.BED, BlockID.POWERED_RAIL, BlockID.DETECTOR_RAIL, BlockID.LONG_GRASS, BlockID.DEAD_BUSH, BlockID.PISTON_EXTENSION, BlockID.PISTON_MOVING_PIECE, BlockID.YELLOW_FLOWER, BlockID.RED_FLOWER, BlockID.BROWN_MUSHROOM, BlockID.RED_MUSHROOM, BlockID.TNT, BlockID.TORCH, BlockID.FIRE, BlockID.REDSTONE_WIRE, BlockID.CROPS, BlockID.MINECART_TRACKS, BlockID.LEVER, BlockID.REDSTONE_TORCH_OFF, BlockID.REDSTONE_TORCH_ON, BlockID.REDSTONE_REPEATER_OFF, BlockID.REDSTONE_REPEATER_ON, BlockID.STONE_BUTTON, BlockID.CACTUS, BlockID.REED, // ores and stuff BlockID.BEDROCK, BlockID.GOLD_ORE, BlockID.IRON_ORE, BlockID.COAL_ORE, BlockID.DIAMOND_ORE, // @TODO rethink what should be disallowed by default // Gold and iron can be legitimately obtained, but were set to disallowed by // default. Diamond and coal can't be legitimately obtained. Sponges, // portals, snow, and locked chests also can't, but are allowed. None of // these blocks poses any immediate threat. Most of the blocks (in the first // section) are disallowed because people will accidentally set a huge area // of them, triggering physics and a million item drops, lagging the server. // Doors also have this effect, but are not disallowed. }; public boolean profile = false; public Set disallowedBlocks = new HashSet(); public int defaultChangeLimit = -1; public int maxChangeLimit = -1; public int defaultMaxPolygonalPoints = -1; public int maxPolygonalPoints = 20; public int defaultMaxPolyhedronPoints = -1; public int maxPolyhedronPoints = 20; public String shellSaveType = ""; public SnapshotRepository snapshotRepo = null; public int maxRadius = -1; public int maxSuperPickaxeSize = 5; public int maxBrushRadius = 6; public boolean logCommands = false; public String logFile = ""; public boolean registerHelp = true; // what is the point of this, it's not even used public int wandItem = ItemID.WOOD_AXE; public boolean superPickaxeDrop = true; public boolean superPickaxeManyDrop = true; public boolean noDoubleSlash = false; public boolean useInventory = false; public boolean useInventoryOverride = false; public boolean useInventoryCreativeOverride = false; public boolean navigationUseGlass = true; public int navigationWand = ItemID.COMPASS; public int navigationWandMaxDistance = 50; public int scriptTimeout = 3000; public Set allowedDataCycleBlocks = new HashSet(); public String saveDir = "schematics"; public String scriptsDir = "craftscripts"; public boolean showHelpInfo = true; public int butcherDefaultRadius = -1; public int butcherMaxRadius = -1; public boolean allowSymlinks = false; /** * Loads the configuration. */ public abstract void load(); /** * Get the working directory to work from. * * @return */ public File getWorkingDirectory() { return new File("."); } }