Compiling ========= You can compile FastAsyncWorldEdit as long as you have some version of Java greater than or equal to 8 installed. Gradle will download JDK 8 specifically if needed, but it needs some version of Java to bootstrap from. The build process uses Gradle, which you do *not* need to download. FastAsyncWorldEdit is a multi-module project with two active modules: * `worldedit-core` contains the FastAsyncWorldEdit API * `worldedit-bukkit` is the Bukkit plugin ## To compile... ### On Windows 1. Shift + right click the folder with FastAsyncWorldEdit's files and click "Open command prompt". 2. `gradlew build` ### On Linux, BSD, or Mac OS X 1. In your terminal, navigate to the folder with FastAsyncWorldEdit's files (`cd /folder/of/fawe/files`) 2. `./gradlew build` ## Then you will find... You will find: * The core FastAsyncWorldEdit API in **worldedit-core/build/libs** * FastAsyncWorldEdit for Bukkit in **worldedit-bukkit/build/libs*** If you want to use FastAsyncWorldEdit, use the `FastAsyncWorldEdit-1.16-#` version. ## Other commands * `gradlew idea` will generate an [IntelliJ IDEA](http://www.jetbrains.com/idea/) module for each folder. _Possibly broken_: * `gradlew eclipse` will generate an [Eclipse](https://www.eclipse.org/downloads/) project for each folder.