/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableSet; import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.blocks.BaseItem; import com.sk89q.worldedit.command.factory.ItemUseFactory; import com.sk89q.worldedit.command.factory.ReplaceFactory; import com.sk89q.worldedit.command.factory.TreeGeneratorFactory; import com.sk89q.worldedit.command.util.PermissionCondition; import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.function.Contextual; import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.function.factory.Paint; import com.sk89q.worldedit.function.pattern.Pattern; import com.sk89q.worldedit.regions.factory.RegionFactory; import com.sk89q.worldedit.util.TreeGenerator; import com.sk89q.worldedit.util.command.CommandRegistrationHandler; import com.sk89q.worldedit.util.formatting.text.TextComponent; import com.sk89q.worldedit.util.formatting.text.TranslatableComponent; import org.enginehub.piston.CommandManager; import org.enginehub.piston.CommandParameters; import org.enginehub.piston.DefaultCommandManagerService; import org.enginehub.piston.annotation.Command; import org.enginehub.piston.annotation.CommandContainer; import org.enginehub.piston.annotation.param.Arg; import org.enginehub.piston.inject.Key; import org.enginehub.piston.part.CommandArgument; import org.enginehub.piston.part.SubCommandPart; import java.util.stream.Collectors; import static java.util.Objects.requireNonNull; import static org.enginehub.piston.part.CommandParts.arg; @CommandContainer public class PaintBrushCommands { private static final CommandArgument REGION_FACTORY = arg(TranslatableComponent.of("regionFactory"), TextComponent.of("The shape of the region")) .defaultsTo(ImmutableList.of()) .ofTypes(ImmutableList.of(Key.of(RegionFactory.class))) .build(); private static final CommandArgument RADIUS = arg(TranslatableComponent.of("radius"), TextComponent.of("The size of the brush")) .defaultsTo(ImmutableList.of("5")) .ofTypes(ImmutableList.of(Key.of(double.class))) .build(); private static final CommandArgument DENSITY = arg(TranslatableComponent.of("density"), TextComponent.of("The density of the brush")) .defaultsTo(ImmutableList.of("20")) .ofTypes(ImmutableList.of(Key.of(double.class))) .build(); public static void register(CommandManager commandManager, CommandRegistrationHandler registration) { commandManager.register("paint", builder -> { builder.description(TextComponent.of("Paint brush, apply a function to a surface")); builder.action(org.enginehub.piston.Command.Action.NULL_ACTION); CommandManager manager = DefaultCommandManagerService.getInstance() .newCommandManager(); registration.register( manager, PaintBrushCommandsRegistration.builder(), new PaintBrushCommands() ); builder.condition(new PermissionCondition(ImmutableSet.of("worldedit.brush.paint"))); builder.addParts(REGION_FACTORY, RADIUS, DENSITY); builder.addPart(SubCommandPart.builder(TranslatableComponent.of("type"), TextComponent.of("Type of brush to use")) .withCommands(manager.getAllCommands().collect(Collectors.toList())) .required() .build()); }); } private void setPaintBrush(CommandParameters parameters, Player player, LocalSession localSession, Contextual generatorFactory) throws WorldEditException { double radius = requireNonNull(RADIUS.value(parameters).asSingle(double.class)); double density = requireNonNull(DENSITY.value(parameters).asSingle(double.class)) / 100; RegionFactory regionFactory = REGION_FACTORY.value(parameters).asSingle(RegionFactory.class); BrushCommands.setOperationBasedBrush(player, localSession, radius, new Paint(generatorFactory, density), regionFactory, "worldedit.brush.paint"); } @Command( name = "forest", desc = "Plant trees" ) public void forest(CommandParameters parameters, Player player, LocalSession localSession, @Arg(desc = "The type of tree to plant") TreeGenerator.TreeType type) throws WorldEditException { setPaintBrush(parameters, player, localSession, new TreeGeneratorFactory(type)); } @Command( name = "item", desc = "Use an item" ) public void item(CommandParameters parameters, Player player, LocalSession localSession, @Arg(desc = "The type of item to use") BaseItem item) throws WorldEditException { setPaintBrush(parameters, player, localSession, new ItemUseFactory(item)); } @Command( name = "set", desc = "Place a block" ) public void set(CommandParameters parameters, Player player, LocalSession localSession, @Arg(desc = "The pattern of blocks to use") Pattern pattern) throws WorldEditException { setPaintBrush(parameters, player, localSession, new ReplaceFactory(pattern)); } }