/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command.tool; import com.sk89q.worldedit.*; import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.type.BlockState; import com.sk89q.worldedit.blocks.type.BlockType; import com.sk89q.worldedit.blocks.type.BlockTypes; import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Platform; import com.sk89q.worldedit.world.World; import java.util.HashSet; import java.util.Set; /** * A pickaxe mode that recursively finds adjacent blocks within range of * an initial block and of the same type. */ public class RecursivePickaxe implements BlockTool { private static final BlockState air = BlockTypes.AIR.getDefaultState(); private double range; public RecursivePickaxe(double range) { this.range = range; } @Override public boolean canUse(Actor player) { return player.hasPermission("worldedit.superpickaxe.recursive"); } @Override public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session, com.sk89q.worldedit.util.Location clicked) { World world = (World) clicked.getExtent(); BlockType initialType = world.getBlock(clicked.toVector()).getBlockType(); if (initialType == BlockTypes.AIR) { return true; } if (initialType == BlockTypes.BEDROCK && !player.canDestroyBedrock()) { return true; } EditSession editSession = session.createEditSession(player); editSession.getSurvivalExtent().setToolUse(config.superPickaxeManyDrop); try { recurse(server, editSession, world, clicked.toVector().toBlockVector(), clicked.toVector(), range, initialType, new HashSet<>()); } catch (MaxChangedBlocksException e) { player.printError("Max blocks change limit reached."); } finally { editSession.flushQueue(); session.remember(editSession); } return true; } private static void recurse(Platform server, EditSession editSession, World world, BlockVector pos, Vector origin, double size, BlockType initialType, Set visited) throws MaxChangedBlocksException { final double distanceSq = origin.distanceSq(pos); if (distanceSq > size*size || visited.contains(pos)) { return; } visited.add(pos); if (editSession.getBlock(pos).getBlockType() != initialType) { return; } world.queueBlockBreakEffect(server, pos, initialType, distanceSq); editSession.setBlock(pos, air); recurse(server, editSession, world, pos.add(1, 0, 0).toBlockVector(), origin, size, initialType, visited); recurse(server, editSession, world, pos.add(-1, 0, 0).toBlockVector(), origin, size, initialType, visited); recurse(server, editSession, world, pos.add(0, 0, 1).toBlockVector(), origin, size, initialType, visited); recurse(server, editSession, world, pos.add(0, 0, -1).toBlockVector(), origin, size, initialType, visited); recurse(server, editSession, world, pos.add(0, 1, 0).toBlockVector(), origin, size, initialType, visited); recurse(server, editSession, world, pos.add(0, -1, 0).toBlockVector(), origin, size, initialType, visited); } }