/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; public class WorldVector2D extends Vector2D { /** * Represents the world. */ protected LocalWorld world; public WorldVector2D(LocalWorld world) { super(); this.world = world; } public WorldVector2D(LocalWorld world, double x, double z) { super(x, z); this.world = world; } public WorldVector2D(LocalWorld world, float x, float z) { super(x, z); this.world = world; } public WorldVector2D(LocalWorld world, int x, int z) { super(x, z); this.world = world; } public WorldVector2D(LocalWorld world, Vector2D pt) { super(pt); this.world = world; } public LocalWorld getWorld() { return world; } /** * Checks if another object is equivalent. * * @param obj * @return whether the other object is equivalent */ @Override public boolean equals(Object obj) { if (!(obj instanceof WorldVector2D)) { return false; } WorldVector2D other = (WorldVector2D) obj; return other.world.equals(world) && other.x == this.x && other.z == this.z; } /** * Gets the hash code. * * @return hash code */ @Override public int hashCode() { return (world.hashCode() >> 7) ^ ((int) (Double.doubleToLongBits(x) ^ (Double.doubleToLongBits(x) >>> 32)) >> 13) ^ (int) (Double.doubleToLongBits(z) ^ (Double.doubleToLongBits(z) >>> 32)); } }