// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; import java.util.Random; import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.BaseItemStack; import com.sk89q.worldedit.regions.Region; /** * Represents a world. * * @author sk89q */ public abstract class LocalWorld { /** * Random generator. */ protected Random random = new Random(); /** * Set block type. * * @param pt * @param type * @return */ public abstract boolean setBlockType(Vector pt, int type); /** * Set block type. * * @param pt * @param type * @return */ public boolean setBlockTypeFast(Vector pt, int type) { return setBlockType(pt, type); } /** * Get block type. * * @param pt * @return */ public abstract int getBlockType(Vector pt); /** * Set block data. * * @param pt * @param data */ public abstract void setBlockData(Vector pt, int data); /** * Set block data. * * @param pt * @param data */ public void setBlockDataFast(Vector pt, int data) { setBlockData(pt, data); } /** * Get block data. * * @param pt * @return */ public abstract int getBlockData(Vector pt); /** * Get block light level. * * @param pt * @return */ public abstract int getBlockLightLevel(Vector pt); /** * Regenerate an area. * * @param region * @param editSession * @return */ public abstract boolean regenerate(Region region, EditSession editSession); /** * Attempts to accurately copy a BaseBlock's extra data to the world. * * @param pt * @param block * @return */ public abstract boolean copyToWorld(Vector pt, BaseBlock block); /** * Attempts to read a BaseBlock's extra data from the world. * * @param pt * @param block * @return */ public abstract boolean copyFromWorld(Vector pt, BaseBlock block); /** * Clear a chest's contents. * * @param pt * @return */ public abstract boolean clearContainerBlockContents(Vector pt); /** * Generate a tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a big tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateBigTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a birch tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateBirchTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a redwood tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateRedwoodTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Generate a tall redwood tree at a location. * * @param editSession * @param pt * @return * @throws MaxChangedBlocksException */ public abstract boolean generateTallRedwoodTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException; /** * Drop an item. * * @param pt * @param item * @param times */ public void dropItem(Vector pt, BaseItemStack item, int times) { for (int i = 0; i < times; i++) { dropItem(pt, item); } } /** * Drop an item. * * @param pt * @param item */ public abstract void dropItem(Vector pt, BaseItemStack item); /** * Simulate a block being mined. * * @param pt */ public void simulateBlockMine(Vector pt) { int type = getBlockType(pt); //setBlockType(pt, 0); if (type == 1) { dropItem(pt, new BaseItemStack(4)); } // Stone else if (type == 2) { dropItem(pt, new BaseItemStack(3)); } // Grass else if (type == 7) { } // Bedrock else if (type == 8) { } // Water else if (type == 9) { } // Water else if (type == 10) { } // Lava else if (type == 11) { } // Lava else if (type == 13) { // Gravel if (random.nextDouble() >= 0.9) { dropItem(pt, new BaseItemStack(318)); }else{ dropItem(pt, new BaseItemStack(type)); } } else if (type == 16) { dropItem(pt, new BaseItemStack(263)); } // Coal ore else if (type == 17) { dropItem(pt, new BaseItemStack(17, 1, (short)getBlockData(pt))); } // Log else if (type == 18) { // Leaves if (random.nextDouble() > 0.95) { dropItem(pt, new BaseItemStack(6)); } } else if (type == 20) { } // Glass else if (type == 21) { dropItem(pt, new BaseItemStack(351, 1, (short)4), (random.nextInt(5)+4)); } // Lapis Lazuli ore else if (type == 26) { dropItem(pt, new BaseItemStack(355)); } // Bed else if (type == 35) { dropItem(pt, new BaseItemStack(35, 1, (short)getBlockData(pt))); } // Cloth else if (type == 43) { // Double step dropItem(pt, new BaseItemStack(44, 1, (short)getBlockData(pt)), 2); } else if (type == 44) { dropItem(pt, new BaseItemStack(44, 1, (short)getBlockData(pt))); } // Step else if (type == 47) { } // Bookshelves else if (type == 51) { } // Fire else if (type == 52) { } // Mob spawner else if (type == 53) { dropItem(pt, new BaseItemStack(5)); } // Wooden stairs else if (type == 55) { dropItem(pt, new BaseItemStack(331)); } // Redstone wire else if (type == 56) { dropItem(pt, new BaseItemStack(264)); } // Diamond ore else if (type == 59) { dropItem(pt, new BaseItemStack(295)); } // Crops else if (type == 60) { dropItem(pt, new BaseItemStack(3)); } // Soil else if (type == 62) { dropItem(pt, new BaseItemStack(61)); } // Furnace else if (type == 63) { dropItem(pt, new BaseItemStack(323)); } // Sign post else if (type == 64) { dropItem(pt, new BaseItemStack(324)); } // Wood door else if (type == 67) { dropItem(pt, new BaseItemStack(4)); } // Cobblestone stairs else if (type == 68) { dropItem(pt, new BaseItemStack(323)); } // Wall sign else if (type == 71) { dropItem(pt, new BaseItemStack(330)); } // Iron door else if (type == 73) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Redstone ore else if (type == 74) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Glowing redstone ore else if (type == 75) { dropItem(pt, new BaseItemStack(76)); } // Redstone torch else if (type == 78) { } // Snow else if (type == 79) { } // Ice else if (type == 82) { dropItem(pt, new BaseItemStack(337), 4); } // Clay else if (type == 83) { dropItem(pt, new BaseItemStack(338)); } // Reed else if (type == 89) { dropItem(pt, new BaseItemStack(348), (random.nextInt(3)+2)); } // Lightstone else if (type == 90) { } // Portal else if (type == 93) { dropItem(pt, new BaseItemStack(356)); } // Repeater else if (type == 94) { dropItem(pt, new BaseItemStack(356)); } // Repeater else if (type != 0) { dropItem(pt, new BaseItemStack(type)); } } /** * Kill mobs in an area, excluding pet wolves. * * @param origin * @param radius * @return */ public abstract int killMobs(Vector origin, int radius); /** * Kill mobs in an area. * * @param origin * @param radius * @param killPets * @return */ public abstract int killMobs(Vector origin, int radius, boolean killPets); /** * Remove entities in an area. * * @param type * @param origin * @param radius * @return */ public abstract int removeEntities(EntityType type, Vector origin, int radius); /** * Returns whether a block has a valid ID. * * @param type * @return */ public boolean isValidBlockType(int type) { return type >= 0 && type < 96; } /** * Compare if the other world is equal. * * @param other * @return */ @Override public abstract boolean equals(Object other); /** * Hash code. * * @return */ @Override public abstract int hashCode(); }