// $Id$ /* * WorldEdit * Copyright (C) 2010 sk89q * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; import java.util.Random; import com.sk89q.worldedit.blocks.BaseItemStack; /** * Represents a world. * * @author sk89q */ public abstract class LocalWorld { /** * Random generator. */ protected Random random = new Random(); /** * Set block type. * * @param pt * @param type * @return */ public abstract boolean setBlockType(Vector pt, int type); /** * Get block type. * * @param pt * @return */ public abstract int getBlockType(Vector pt); /** * Set block data. * * @param pt * @param data * @return */ public abstract void setBlockData(Vector pt, int data); /** * Get block data. * * @param pt * @return */ public abstract int getBlockData(Vector pt); /** * Set sign text. * * @param pt * @param text */ public abstract void setSignText(Vector pt, String[] text); /** * Get sign text. * * @param pt * @return */ public abstract String[] getSignText(Vector pt); /** * Gets the contents of chests. Will return null if the chest does not * really exist or it is the second block for a double chest. * * @param pt * @return */ public abstract BaseItemStack[] getChestContents(Vector pt); /** * Sets a chest slot. * * @param pt * @param contents * @return */ public abstract boolean setChestContents(Vector pt, BaseItemStack[] contents); /** * Clear a chest's contents. * * @param pt */ public abstract boolean clearChest(Vector pt); /** * Set mob spawner mob type. * * @param pt * @param mobType */ public abstract void setMobSpawnerType(Vector pt, String mobType); /** * Get mob spawner mob type. May return an empty string. * * @param pt * @param mobType */ public abstract String getMobSpawnerType(Vector pt); /** * Generate a tree at a location. * * @param pt * @return */ public abstract boolean generateTree(EditSession editSession, Vector pt); /** * Generate a big tree at a location. * * @param pt * @return */ public abstract boolean generateBigTree(EditSession editSession, Vector pt); /** * Drop an item. * * @param pt * @param type * @param count * @param times */ public void dropItem(Vector pt, int type, int count, int times) { for (int i = 0; i < times; i++) { dropItem(pt, type, count); } } /** * Drop an item. * * @param pt * @param type * @param count * @param times */ public abstract void dropItem(Vector pt, int type, int count); /** * Drop an item. * * @param pt * @param type * @param count * @param times */ public abstract void dropItem(Vector pt, int type); /** * Simulate a block being mined. * * @param pt */ public void simulateBlockMine(Vector pt) { int type = getBlockType(pt); //setBlockType(pt, 0); if (type == 1) { dropItem(pt, 4); } // Stone else if (type == 2) { dropItem(pt, 3); } // Grass else if (type == 7) { } // Bedrock else if (type == 8) { } // Water else if (type == 9) { } // Water else if (type == 10) { } // Lava else if (type == 11) { } // Lava else if (type == 13) { // Gravel dropItem(pt, type); if (random.nextDouble() >= 0.9) { dropItem(pt, 318); } } else if (type == 16) { dropItem(pt, 263); } // Coal ore else if (type == 18) { // Leaves if (random.nextDouble() > 0.95) { dropItem(pt, 6); } } else if (type == 20) { } // Glass else if (type == 43) { dropItem(pt, 44); } // Double step else if (type == 47) { } // Bookshelves else if (type == 51) { } // Fire else if (type == 52) { } // Mob spawner else if (type == 53) { dropItem(pt, 5); } // Wooden stairs else if (type == 55) { dropItem(pt, 331); } // Redstone wire else if (type == 56) { dropItem(pt, 264); } // Diamond ore else if (type == 59) { dropItem(pt, 295); } // Crops else if (type == 60) { dropItem(pt, 3); } // Soil else if (type == 62) { dropItem(pt, 61); } // Furnace else if (type == 63) { dropItem(pt, 323); } // Sign post else if (type == 64) { dropItem(pt, 324); } // Wood door else if (type == 67) { dropItem(pt, 4); } // Cobblestone stairs else if (type == 68) { dropItem(pt, 323); } // Wall sign else if (type == 71) { dropItem(pt, 330); } // Iron door else if (type == 73) { dropItem(pt, 331, 1, 4); } // Redstone ore else if (type == 74) { dropItem(pt, 331, 1, 4); } // Glowing redstone ore else if (type == 75) { dropItem(pt, 76); } // Redstone torch else if (type == 78) { } // Snow else if (type == 79) { } // Ice else if (type == 82) { dropItem(pt, 337, 1, 4); } // Clay else if (type == 83) { dropItem(pt, 338); } // Reed else if (type == 89) { dropItem(pt, 348); } // Lightstone else if (type == 90) { } // Portal else if (type != 0) { dropItem(pt, type); } } /** * Kill mobs in an area. * * @param origin * @param radius * @return */ public abstract int killMobs(Vector origin, int radius); /** * Compare if the other world is equal. * * @param other * @return */ public abstract boolean equals(Object other); /** * Hash code. * * @return */ public abstract int hashCode(); }