package com.sk89q.worldedit.world.block; import com.boydti.fawe.beta.ITileInput; public enum CompoundInput { NULL, CONTAINER() { @Override public BaseBlock get(BlockState state, ITileInput input, int x, int y, int z) { return state.toBaseBlock(input.getTile(x, y, z)); } }; public BaseBlock get(BlockState state, ITileInput input, int x, int y, int z) { return state.toBaseBlock(); } }