package com.boydti.fawe.object.brush; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.MaxChangedBlocksException; import com.sk89q.worldedit.command.tool.brush.Brush; import com.sk89q.worldedit.function.pattern.Pattern; import com.sk89q.worldedit.math.BlockVector3; public class SpikeBrush implements Brush { @Override public void build(EditSession editSession, BlockVector3 position, Pattern pattern, double size) throws MaxChangedBlocksException { } }