/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.blocks; import com.sk89q.jnbt.CompoundTag; import com.sk89q.jnbt.StringTag; import com.sk89q.jnbt.Tag; import com.sk89q.worldedit.internal.util.DeprecationUtil; import com.sk89q.worldedit.world.block.BaseBlock; import com.sk89q.worldedit.world.block.BlockState; import java.util.HashMap; import java.util.Map; /** * A skull block. * * @deprecated WorldEdit does not handle interpreting NBT, * deprecated for removal without replacement */ @Deprecated(forRemoval = true) public class SkullBlock extends BaseBlock { private String owner = ""; // notchian /** * Construct the skull block with a default type of skelton. * @param state BlockState to set */ public SkullBlock(BlockState state) { super(state); this.owner = ""; } /** * Construct the skull block with a given rotation and owner. * The type is assumed to be player unless owner is null or empty. * @param blockState BlockState to set * @param owner name of player */ public SkullBlock(BlockState blockState, String owner) { super(blockState); this.setOwner(owner); } /** * Set the skull's owner. Automatically sets type to player if not empty or null. * @param owner player name to set the skull to */ public void setOwner(String owner) { if (owner == null) { this.owner = ""; } else { if (owner.length() > 16 || owner.isEmpty()) { this.owner = ""; } else { this.owner = owner; } } } /** * Get the skull's owner. Returns null if unset. * @return player name or null */ public String getOwner() { return owner; } @Override public boolean hasNbtData() { return true; } @Override public String getNbtId() { return "skull"; } @Override public CompoundTag getNbtData() { Map values = new HashMap<>(); Map inner = new HashMap<>(); inner.put("Name", new StringTag(owner)); values.put(DeprecationUtil.getHeadOwnerKey(), new CompoundTag(inner)); return new CompoundTag(values); } @Override public void setNbtData(CompoundTag rootTag) { if (rootTag == null) { return; } Map values = rootTag.getValue(); Tag t; t = values.get("id"); if (!(t instanceof StringTag) || !((StringTag) t).getValue().equals(getNbtId())) { throw new RuntimeException(String.format("'%s' tile entity expected", getNbtId())); } t = values.get(DeprecationUtil.getHeadOwnerKey()); if (t instanceof CompoundTag) { setOwner(((CompoundTag) t).getValue().get("Name").getValue().toString()); } } }