/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.extent; import com.boydti.fawe.FaweCache; import com.boydti.fawe.beta.Filter; import com.boydti.fawe.beta.IBatchProcessor; import com.boydti.fawe.beta.IChunk; import com.boydti.fawe.beta.IChunkGet; import com.boydti.fawe.beta.IChunkSet; import com.boydti.fawe.beta.implementation.filter.block.CharFilterBlock; import com.boydti.fawe.beta.implementation.filter.block.ChunkFilterBlock; import com.boydti.fawe.beta.implementation.filter.block.FilterBlock; import com.google.common.cache.LoadingCache; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.math.BlockVector2; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.world.biome.BiomeType; import com.sk89q.worldedit.world.block.BlockStateHolder; import java.util.concurrent.CompletableFuture; import java.util.concurrent.Future; import static com.google.common.base.Preconditions.checkNotNull; /** * Requires that all mutating methods pass a given {@link Mask}. */ public class MaskingExtent extends AbstractDelegateExtent implements IBatchProcessor, Filter { private Mask mask; private final LoadingCache threadIdToFilter; /** * Create a new instance. * * @param extent the extent * @param mask the mask */ public MaskingExtent(Extent extent, Mask mask) { super(extent); checkNotNull(mask); this.mask = mask; this.threadIdToFilter = FaweCache.IMP.createCache(() -> new CharFilterBlock(getExtent())); } private MaskingExtent(Extent extent, Mask mask, LoadingCache threadIdToFilter) { super(extent); checkNotNull(mask); this.mask = mask; this.threadIdToFilter = threadIdToFilter; } /** * Get the mask. * * @return the mask */ public Mask getMask() { return this.mask; } /** * Set a mask. * * @param mask a mask */ public void setMask(Mask mask) { checkNotNull(mask); this.mask = mask; } @Override public > boolean setBlock(BlockVector3 location, B block) throws WorldEditException { return this.mask.test(location) && super.setBlock(location, block); } @Override public boolean setBiome(BlockVector2 position, BiomeType biome) { return this.mask.test(position.toBlockVector3()) && super.setBiome(position, biome); } @Override public boolean setBiome(int x, int y, int z, BiomeType biome) { return this.mask.test(BlockVector3.at(x, y, z)) && super.setBiome(x, y, z, biome); } @Override public IChunkSet processSet(final IChunk chunk, final IChunkGet get, final IChunkSet set) { final ChunkFilterBlock filter = threadIdToFilter.getUnchecked(Thread.currentThread().getId()); return filter.filter(chunk, get, set, MaskingExtent.this); } @Override public Future postProcessSet(IChunk chunk, IChunkGet get, IChunkSet set) { // This should not do anything otherwise dangerous... return CompletableFuture.completedFuture(set); } @Override public void applyBlock(final FilterBlock block) { if (!this.mask.test(block)) { block.setOrdinal(0); } } @Override public Extent construct(Extent child) { if (child == getExtent()) { return this; } return new MaskingExtent(child, this.mask.copy(), this.threadIdToFilter); } @Override public Filter fork() { return new MaskingExtent(getExtent(), this.mask.copy(), this.threadIdToFilter); } }