/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.extent; import com.boydti.fawe.jnbt.anvil.generator.GenBase; import com.boydti.fawe.jnbt.anvil.generator.Resource; import com.boydti.fawe.object.extent.LightingExtent; import com.sk89q.worldedit.MutableBlockVector; import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.Vector2D; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.blocks.BlockMaterial; import com.sk89q.worldedit.entity.BaseEntity; import com.sk89q.worldedit.entity.Entity; import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.function.operation.Operation; import com.sk89q.worldedit.function.operation.OperationQueue; import com.sk89q.worldedit.function.pattern.Pattern; import com.sk89q.worldedit.regions.Region; import com.sk89q.worldedit.util.Location; import com.sk89q.worldedit.world.biome.BaseBiome; import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.world.block.BlockStateHolder; import com.sk89q.worldedit.world.block.BlockType; import com.sk89q.worldedit.world.registry.BundledBlockData; import java.util.List; import javax.annotation.Nullable; import static com.google.common.base.Preconditions.checkNotNull; /** * A base class for {@link Extent}s that merely passes extents onto another. */ public class AbstractDelegateExtent implements LightingExtent { private transient final Extent extent; private MutableBlockVector mutable = new MutableBlockVector(0, 0, 0); /** * Create a new instance. * * @param extent the extent */ public AbstractDelegateExtent(Extent extent) { checkNotNull(extent); this.extent = extent; } public int getSkyLight(int x, int y, int z) { if (extent instanceof LightingExtent) { return ((LightingExtent) extent).getSkyLight(x, y, z); } return 0; } @Override public int getMaxY() { return extent.getMaxY(); } @Override public BlockType getBlockType(Vector position) { return extent.getBlockType(position); } @Override public BlockState getFullBlock(Vector position) { return extent.getFullBlock(position); } public int getBlockLight(int x, int y, int z) { if (extent instanceof LightingExtent) { return ((LightingExtent) extent).getBlockLight(x, y, z); } return getBrightness(x, y, z); } public int getOpacity(int x, int y, int z) { if (extent instanceof LightingExtent) { return ((LightingExtent) extent).getOpacity(x, y, z); } return getLazyBlock(x, y, z).getBlockType().getMaterial().getLightOpacity(); } @Override public int getLight(int x, int y, int z) { if (extent instanceof LightingExtent) { return ((LightingExtent) extent).getLight(x, y, z); } return 0; } public int getBrightness(int x, int y, int z) { if (extent instanceof LightingExtent) { return ((LightingExtent) extent).getBrightness(x, y, z); } return getLazyBlock(x, y, z).getBlockType().getMaterial().getLightValue(); } /** * Get the extent. * * @return the extent */ public Extent getExtent() { return extent; } @Override public BlockState getBlock(Vector position) { return extent.getLazyBlock(position); } @Override public BlockState getLazyBlock(int x, int y, int z) { mutable.mutX(x); mutable.mutY(y); mutable.mutZ(z); return extent.getLazyBlock(mutable); } @Override public BlockState getLazyBlock(Vector position) { return extent.getLazyBlock(position); } @Override public boolean setBlock(int x, int y, int z, BlockStateHolder block) throws WorldEditException { mutable.mutX(x); mutable.mutY(y); mutable.mutZ(z); return setBlock(mutable, block); } @Override public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException { return extent.setBlock(location, block); } @Override @Nullable public Entity createEntity(Location location, BaseEntity entity) { return extent.createEntity(location, entity); } @Override public List getEntities() { return extent.getEntities(); } @Override public List getEntities(Region region) { return extent.getEntities(region); } @Override public BaseBiome getBiome(Vector2D position) { return extent.getBiome(position); } @Override public boolean setBiome(Vector2D position, BaseBiome biome) { return extent.setBiome(position, biome); } @Override public boolean setBiome(int x, int y, int z, BaseBiome biome) { return extent.setBiome(x, y, z, biome); } @Override public int getHighestTerrainBlock(int x, int z, int minY, int maxY) { return extent.getHighestTerrainBlock(x, z, minY, maxY); } @Override public Vector getMinimumPoint() { return extent.getMinimumPoint(); } @Override public Vector getMaximumPoint() { return extent.getMaximumPoint(); } protected Operation commitBefore() { return null; } @Override public String toString() { return super.toString() + ":" + extent.toString(); } @Override public int getNearestSurfaceLayer(int x, int z, int y, int minY, int maxY) { return extent.getNearestSurfaceLayer(x, z, y, minY, maxY); } @Override public int getNearestSurfaceTerrainBlock(int x, int z, int y, int minY, int maxY, boolean ignoreAir) { return extent.getNearestSurfaceTerrainBlock(x, z, y, minY, maxY, ignoreAir); } @Override public int getNearestSurfaceTerrainBlock(int x, int z, int y, int minY, int maxY) { return extent.getNearestSurfaceTerrainBlock(x, z, y, minY, maxY); } @Override public int getNearestSurfaceTerrainBlock(int x, int z, int y, int minY, int maxY, int failedMin, int failedMax) { return extent.getNearestSurfaceTerrainBlock(x, z, y, minY, maxY, failedMin, failedMax); } @Override public int getNearestSurfaceTerrainBlock(int x, int z, int y, int minY, int maxY, int failedMin, int failedMax, boolean ignoreAir) { return extent.getNearestSurfaceTerrainBlock(x, z, y, minY, maxY, failedMin, failedMax, ignoreAir); } @Override public void addCaves(Region region) throws WorldEditException { extent.addCaves(region); } @Override public void generate(Region region, GenBase gen) throws WorldEditException { extent.generate(region, gen); } @Override public void spawnResource(Region region, Resource gen, int rarity, int frequency) throws WorldEditException { extent.spawnResource(region, gen, rarity, frequency); } @Override public boolean contains(Vector pt) { return extent.contains(pt); } @Override public void addOre(Region region, Mask mask, Pattern material, int size, int frequency, int rarity, int minY, int maxY) throws WorldEditException { extent.addOre(region, mask, material, size, frequency, rarity, minY, maxY); } @Override public void addOres(Region region, Mask mask) throws WorldEditException { extent.addOres(region, mask); } @Override public @Nullable Operation commit() { Operation ours = commitBefore(); Operation other = null; if (extent != this) other = extent.commit(); if (ours != null && other != null) { return new OperationQueue(ours, other); } else if (ours != null) { return ours; } else if (other != null) { return other; } else { return null; } } }