/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit; import com.sk89q.worldedit.extent.inventory.BlockBag; import com.sk89q.worldedit.event.extent.EditSessionEvent; import com.sk89q.worldedit.util.eventbus.EventBus; import static com.google.common.base.Preconditions.checkNotNull; /** * A factory for {@link EditSession}s. */ public final class EditSessionFactory { private final EventBus eventBus; /** * Create a new factory. * * @param eventBus the event bus */ public EditSessionFactory(EventBus eventBus) { checkNotNull(eventBus); this.eventBus = eventBus; } /** * Construct an edit session with a maximum number of blocks. * * @param world the world * @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit */ public EditSession getEditSession(LocalWorld world, int maxBlocks) { return new EditSession(eventBus, world, maxBlocks, null, new EditSessionEvent(world, null, maxBlocks)); } /** * Construct an edit session with a maximum number of blocks. * * @param world the world * @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit * @param player the player that the {@link EditSession} is for */ public EditSession getEditSession(LocalWorld world, int maxBlocks, LocalPlayer player) { return new EditSession(eventBus, world, maxBlocks, null, new EditSessionEvent(world, player, maxBlocks)); } /** * Construct an edit session with a maximum number of blocks and a block bag. * * @param world the world * @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit * @param blockBag an optional {@link BlockBag} to use, otherwise null */ public EditSession getEditSession(LocalWorld world, int maxBlocks, BlockBag blockBag) { return new EditSession(eventBus, world, maxBlocks, blockBag, new EditSessionEvent(world, null, maxBlocks)); } /** * Construct an edit session with a maximum number of blocks and a block bag. * * @param world the world * @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit * @param blockBag an optional {@link BlockBag} to use, otherwise null * @param player the player that the {@link EditSession} is for */ public EditSession getEditSession(LocalWorld world, int maxBlocks, BlockBag blockBag, LocalPlayer player) { return new EditSession(eventBus, world, maxBlocks, blockBag, new EditSessionEvent(world, player, maxBlocks)); } }