/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.command; import com.fastasyncworldedit.core.configuration.Caption; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableSet; import com.sk89q.worldedit.LocalSession; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.blocks.BaseItem; import com.sk89q.worldedit.command.factory.ItemUseFactory; import com.sk89q.worldedit.command.factory.ReplaceFactory; import com.sk89q.worldedit.command.factory.TreeGeneratorFactory; import com.sk89q.worldedit.command.util.CommandPermissions; import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator; import com.sk89q.worldedit.command.util.PermissionCondition; import com.sk89q.worldedit.entity.Player; import com.sk89q.worldedit.function.Contextual; import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.function.factory.Paint; import com.sk89q.worldedit.function.pattern.Pattern; import com.sk89q.worldedit.internal.annotation.Direction; import com.sk89q.worldedit.internal.command.CommandRegistrationHandler; import com.sk89q.worldedit.regions.factory.RegionFactory; import com.sk89q.worldedit.util.TreeGenerator; import com.sk89q.worldedit.util.formatting.text.TextComponent; import com.sk89q.worldedit.util.formatting.text.TranslatableComponent; import org.enginehub.piston.CommandManager; import org.enginehub.piston.CommandManagerService; import org.enginehub.piston.CommandParameters; import org.enginehub.piston.annotation.Command; import org.enginehub.piston.annotation.CommandContainer; import org.enginehub.piston.annotation.param.Arg; import org.enginehub.piston.inject.Key; import org.enginehub.piston.part.CommandArgument; import org.enginehub.piston.part.SubCommandPart; import java.util.stream.Collectors; import static java.util.Objects.requireNonNull; import static org.enginehub.piston.part.CommandParts.arg; @CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class) public class PaintBrushCommands { private static final CommandArgument REGION_FACTORY = arg( TranslatableComponent.of("shape"), Caption.of("worldedit.brush.paint.shape") ) .defaultsTo(ImmutableList.of()) .ofTypes(ImmutableList.of(Key.of(RegionFactory.class))) .build(); private static final CommandArgument RADIUS = arg( TranslatableComponent.of("radius"), Caption.of("worldedit.brush.paint.size") ) .defaultsTo(ImmutableList.of("5")) .ofTypes(ImmutableList.of(Key.of(double.class))) .build(); private static final CommandArgument DENSITY = arg( TranslatableComponent.of("density"), Caption.of("worldedit.brush.paint.density") ) .defaultsTo(ImmutableList.of("20")) .ofTypes(ImmutableList.of(Key.of(double.class))) .build(); public static void register( CommandManagerService service, CommandManager commandManager, CommandRegistrationHandler registration ) { commandManager.register("paint", builder -> { builder.description(Caption.of("worldedit.brush.paint.description")); builder.action(org.enginehub.piston.Command.Action.NULL_ACTION); CommandManager manager = service.newCommandManager(); registration.register( manager, PaintBrushCommandsRegistration.builder(), new PaintBrushCommands() ); builder.condition(new PermissionCondition(ImmutableSet.of("worldedit.brush.paint"))); builder.addParts(REGION_FACTORY, RADIUS, DENSITY); builder.addPart(SubCommandPart.builder(TranslatableComponent.of("type"), Caption.of("worldedit.brush.paint.type")) .withCommands(manager.getAllCommands().collect(Collectors.toList())) .required() .build()); }); } private void setPaintBrush( CommandParameters parameters, Player player, LocalSession localSession, Contextual generatorFactory ) throws WorldEditException { double radius = requireNonNull(RADIUS.value(parameters).asSingle(double.class)); double density = requireNonNull(DENSITY.value(parameters).asSingle(double.class)) / 100; RegionFactory regionFactory = REGION_FACTORY.value(parameters).asSingle(RegionFactory.class); BrushCommands.setOperationBasedBrush(player, localSession, radius, new Paint(generatorFactory, density), regionFactory, "worldedit.brush.paint" ); } @Command( name = "forest", desc = "Plant trees" ) public void forest( CommandParameters parameters, Player player, LocalSession localSession, @Arg(desc = "The type of tree to plant") TreeGenerator.TreeType type ) throws WorldEditException { setPaintBrush(parameters, player, localSession, new TreeGeneratorFactory(type)); } @Command( name = "item", desc = "Use an item" ) @CommandPermissions("worldedit.brush.item") public void item( CommandParameters parameters, Player player, LocalSession localSession, @Arg(desc = "The type of item to use") BaseItem item, @Arg(desc = "The direction in which the item will be applied", def = "up") @Direction(includeDiagonals = true) com.sk89q.worldedit.util.Direction direction ) throws WorldEditException { player.print(TextComponent.builder().append("WARNING: ") .append(Caption.of("worldedit.brush.paint.item.warning")).build()); setPaintBrush(parameters, player, localSession, new ItemUseFactory(item, direction)); } @Command( name = "set", desc = "Place a block" ) public void set( CommandParameters parameters, Player player, LocalSession localSession, @Arg(desc = "The pattern of blocks to use") Pattern pattern ) throws WorldEditException { setPaintBrush(parameters, player, localSession, new ReplaceFactory(pattern)); } }