/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.function.block; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.extent.Extent; import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.internal.helper.MCDirections; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.math.Vector3; import com.sk89q.worldedit.math.transform.Transform; import com.sk89q.worldedit.util.Direction; import com.sk89q.worldedit.util.Direction.Flag; import com.sk89q.worldedit.util.nbt.BinaryTag; import com.sk89q.worldedit.util.nbt.CompoundBinaryTag; import com.sk89q.worldedit.util.nbt.NumberBinaryTag; import com.sk89q.worldedit.world.block.BaseBlock; import static com.google.common.base.Preconditions.checkNotNull; /** * Copies blocks from one extent to another. */ public class ExtentBlockCopy implements RegionFunction { private final Extent source; private final Extent destination; private final BlockVector3 from; private final BlockVector3 to; private final Transform transform; /** * Make a new copy. * * @param source the source extent * @param from the source offset * @param destination the destination extent * @param to the destination offset * @param transform a transform to apply to positions (after source offset, before destination offset) */ public ExtentBlockCopy(Extent source, BlockVector3 from, Extent destination, BlockVector3 to, Transform transform) { checkNotNull(source); checkNotNull(from); checkNotNull(destination); checkNotNull(to); checkNotNull(transform); this.source = source; this.from = from; this.destination = destination; this.to = to; this.transform = transform; } @Override public boolean apply(BlockVector3 position) throws WorldEditException { BaseBlock block = source.getFullBlock(position); BlockVector3 orig = position.subtract(from); BlockVector3 transformed = transform.apply(orig.toVector3()).toBlockPoint(); // Apply transformations to NBT data if necessary block = transformNbtData(block); return destination.setBlock(transformed.add(to), block); } /** * Transform NBT data in the given block state and return a new instance * if the NBT data needs to be transformed. * * @param state the existing state * @return a new state or the existing one */ private BaseBlock transformNbtData(BaseBlock state) { //FAWE start - Replace CompoundTag with CompoundBinaryTag CompoundBinaryTag tag = state.getNbt(); if (tag != null) { // Handle blocks which store their rotation in NBT BinaryTag rotTag = tag.get("Rot"); if (rotTag instanceof NumberBinaryTag) { int rot = ((NumberBinaryTag) rotTag).intValue(); Direction direction = MCDirections.fromRotation(rot); if (direction != null) { Vector3 vector = transform.apply(direction.toVector()).subtract(transform.apply(Vector3.ZERO)).normalize(); Direction newDirection = Direction.findClosest(vector, Flag.CARDINAL | Flag.ORDINAL | Flag.SECONDARY_ORDINAL); if (newDirection != null) { return state.toBaseBlock( tag.putByte("Rot", (byte) MCDirections.toRotation(newDirection)) //FAWE end ); } } } } return state; } }