/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.extent; import static com.google.common.base.Preconditions.checkNotNull; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.function.mask.Mask; import com.sk89q.worldedit.math.BlockVector2; import com.sk89q.worldedit.math.BlockVector3; import com.sk89q.worldedit.world.biome.BiomeType; import com.sk89q.worldedit.world.block.BlockStateHolder; /** * Requires that all mutating methods pass a given {@link Mask}. */ public class MaskingExtent extends AbstractDelegateExtent { private Mask mask; /** * Create a new instance. * * @param extent the extent * @param mask the mask */ public MaskingExtent(Extent extent, Mask mask) { super(extent); checkNotNull(mask); this.mask = mask; } /** * Get the mask. * * @return the mask */ public Mask getMask() { return mask; } /** * Set a mask. * * @param mask a mask */ public void setMask(Mask mask) { checkNotNull(mask); this.mask = mask; } @Override public > boolean setBlock(BlockVector3 location, B block) throws WorldEditException { return mask.test(location) && super.setBlock(location, block); } @Override public boolean setBiome(BlockVector2 position, BiomeType biome) { return mask.test(position.toBlockVector3()) && super.setBiome(position, biome); } @Override public boolean setBiome(int x, int y, int z, BiomeType biome) { return mask.test(BlockVector3.at(x, y, z)) && super.setBiome(x, y, z, biome); } }