/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.sk89q.worldedit.operation; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.WorldEditException; import com.sk89q.worldedit.masks.Mask; /** * Counts the number of blocks that match a given mask. */ public class BlockCount implements RegionFunction { private final EditSession editSession; private Mask mask; private int count; /** * Create a new block counter. * * @param editSession the edit session * @param mask the mask */ public BlockCount(EditSession editSession, Mask mask) { this.editSession = editSession; this.mask = mask; } /** * Returns the number of blocks that have been counted. * * @return the number of blocks */ public int getCount() { return count; } @Override public boolean apply(Vector position) throws WorldEditException { if (mask.matches(editSession, position)) { count++; } return false; } }