Compiling ========= You can compile WorldEdit as long as you have the [Java Development Kit (JDK)](http://www.oracle.com/technetwork/java/javase/downloads/index-jsp-138363.html) for Java 7 or newer. You only need one version of JDK installed. The build process uses Gradle, which you do *not* need to download. WorldEdit is a multi-module project with three modules: * `worldedit-core` contains WorldEdit * `worldedit-bukkit` is the Bukkit plugin * `worldedit-forge` is the Forge mod ## To compile... ### On Windows 1. Shift + right click the folder with WorldEdit's files and click "Open command prompt". 2. `gradlew clean setupDecompWorkspace` 3. `gradlew build` ### On Linux, BSD, or Mac OS X 1. In your terminal, navigate to the folder with WorldEdit's files (`cd /folder/of/worldedit/files`) 2. `./gradlew clean setupDevWorkspace` 3. `./gradlew build` ## Then you will find... You will find: * The core WorldEdit API in **worldedit-core/build/libs** * WorldEdit for Bukkit in **worldedit-bukkit/build/libs** * WorldEdit for Forge in **worldedit-forge/build/libs** If you want to use WorldEdit, use the `-shadow` version. (The -shadow version includes WorldEdit + necessary libraries.) ## Other commands * `gradlew idea` will generate an [IntelliJ IDEA](http://www.jetbrains.com/idea/) module for the Forge module. * `gradlew eclipse` will generate an [Eclipse](https://www.eclipse.org/downloads/) project for the Forge version. * Use `setupCIWorkspace` instead of `setupDevWorkspace` if you are doing this on a CI server.